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	<title>Comments on: Hello there!</title>
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	<link>http://gwynethllewelyn.net/2004/07/31/hello-there/</link>
	<description>Socio-Economical Articles about the Second Life® world</description>
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		<title>By: Gwyneth Llewelyn</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-26278</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Sat, 02 May 2009 10:49:30 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-26278</guid>
		<description>I wonder if comment posting works on Google Chrome... gosh, so many web browsers to try and figure out if they work at all!!</description>
		<content:encoded><![CDATA[<p>I wonder if comment posting works on Google Chrome&#8230; gosh, so many web browsers to try and figure out if they work at all!!</p>
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		<title>By: Avanços na prototipagem &#171; second.ua settlers</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-17134</link>
		<dc:creator>Avanços na prototipagem &#171; second.ua settlers</dc:creator>
		<pubDate>Sun, 13 Apr 2008 16:26:52 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-17134</guid>
		<description>[...] um botão de avançar e retroceder para mudar as imagens, tinha o custo de L$10 por imagem. No blog da Gwyneth Llewelyn (uma das melhores referências no que diz respeito ao SL), foi dado a conhecer o [...]</description>
		<content:encoded><![CDATA[<p>[...] um botão de avançar e retroceder para mudar as imagens, tinha o custo de L$10 por imagem. No blog da Gwyneth Llewelyn (uma das melhores referências no que diz respeito ao SL), foi dado a conhecer o [...]</p>
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		<title>By: Xanna Ziskey</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-11157</link>
		<dc:creator>Xanna Ziskey</dc:creator>
		<pubDate>Fri, 28 Dec 2007 17:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-11157</guid>
		<description>I just love reading this old take on your life. And baby, look at ya now!! I concur wth so much of what you say. As of 2008, I will use the phrase Physical Reality. For me, it&#039;s virtual, or physical, but it&#039;s all real.</description>
		<content:encoded><![CDATA[<p>I just love reading this old take on your life. And baby, look at ya now!! I concur wth so much of what you say. As of 2008, I will use the phrase Physical Reality. For me, it&#8217;s virtual, or physical, but it&#8217;s all real.</p>
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		<title>By: Beta Technologies</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-6233</link>
		<dc:creator>Beta Technologies</dc:creator>
		<pubDate>Sat, 18 Aug 2007 11:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-6233</guid>
		<description>&lt;strong&gt;Gwyneth Llewelyn...&lt;/strong&gt;

 Gwyneth Llewelyn, Beta&#8217;s business manager.
Gwyneth has worked for twelve years as an IT consultant, specializing in creating a commercial identity and presence for customers on the internet. She brings to the company a solid understanding of man...</description>
		<content:encoded><![CDATA[<p><strong>Gwyneth Llewelyn&#8230;</strong></p>
<p> Gwyneth Llewelyn, Beta&#8217;s business manager.<br />
Gwyneth has worked for twelve years as an IT consultant, specializing in creating a commercial identity and presence for customers on the internet. She brings to the company a solid understanding of man&#8230;</p>
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		<title>By: Burgundy Jewell</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-5478</link>
		<dc:creator>Burgundy Jewell</dc:creator>
		<pubDate>Tue, 26 Jun 2007 20:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-5478</guid>
		<description>What a great discussion! I love that Gwyneth&#039;s comments made in 2004 are still being discussed and are highly relevant. If one engages in a virtual world with an open mind, it is very fascinating what we can learn about ourselves as individuals and our relationships to other people. The human interaction element to SL is extremely powerful. I ask Lotan, did you have an emotional reaction inside your physical body when you read Gwyneth&#039;s post and responded questioning the validity of virtual interactions? I bet you did, in fact, you used the word sad. I bet there was also a rise in blood pressure! And what about the feeling of empowerment that comes from questioning and speaking your mind on this two dimensional virtual reality forum, www? We accept the potential for social discovery and change from the www because of the exchange of information and ideas. The same potential lies in virtual 3-d worlds, with added dimension. I challenge anyone with questions like Lotan&#039;s to really go into SL, and find people with common interests and starting communicating with them. It can challenge a lot of beliefs. And what better way to have a discussion about the value or ethics of something than to educate yourself on what it is about. So far from what I can tell, it is about connecting people. In my book, that is a good thing.</description>
		<content:encoded><![CDATA[<p>What a great discussion! I love that Gwyneth&#8217;s comments made in 2004 are still being discussed and are highly relevant. If one engages in a virtual world with an open mind, it is very fascinating what we can learn about ourselves as individuals and our relationships to other people. The human interaction element to SL is extremely powerful. I ask Lotan, did you have an emotional reaction inside your physical body when you read Gwyneth&#8217;s post and responded questioning the validity of virtual interactions? I bet you did, in fact, you used the word sad. I bet there was also a rise in blood pressure! And what about the feeling of empowerment that comes from questioning and speaking your mind on this two dimensional virtual reality forum, www? We accept the potential for social discovery and change from the www because of the exchange of information and ideas. The same potential lies in virtual 3-d worlds, with added dimension. I challenge anyone with questions like Lotan&#8217;s to really go into SL, and find people with common interests and starting communicating with them. It can challenge a lot of beliefs. And what better way to have a discussion about the value or ethics of something than to educate yourself on what it is about. So far from what I can tell, it is about connecting people. In my book, that is a good thing.</p>
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		<title>By: Viktor Stroganoff</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-5400</link>
		<dc:creator>Viktor Stroganoff</dc:creator>
		<pubDate>Tue, 19 Jun 2007 11:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-5400</guid>
		<description>Being a newbie, there are many things I need to understand to get the best of SL. But for the time being I am not very much concerned about that as I quickly found my focus within SL: Meet interesting people to share my ideas.

And what amazes me is the way we reveal ourselves to the others. Like there were no barriers and feeling we&#039;ve met those people hundreds of years ago.</description>
		<content:encoded><![CDATA[<p>Being a newbie, there are many things I need to understand to get the best of SL. But for the time being I am not very much concerned about that as I quickly found my focus within SL: Meet interesting people to share my ideas.</p>
<p>And what amazes me is the way we reveal ourselves to the others. Like there were no barriers and feeling we&#8217;ve met those people hundreds of years ago.</p>
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		<title>By: Gwyneth Llewelyn</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-5354</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Thu, 14 Jun 2007 17:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-5354</guid>
		<description>Lotan, in essence, you&#039;re asking what is &lt;a href=&quot;http://en.wikipedia.org/wiki/Reality&quot; rel=&quot;nofollow&quot;&gt;reality&lt;/a&gt;, which, I&#039;m afraid, is a bit more complex than you seem to indicate... after all, you &lt;i&gt;perceive&lt;/i&gt; &quot;reality&quot; through your senses, but things are mostly made of... vacuum and a few physical forces that are interpreted by your senses (like &quot;solidity&quot; — a measure of the electromagnetic field — or &quot;colour&quot; — how photons are reflected on a surface — or &quot;sound&quot; — how mechanical waves are propagated through the air).

This doesn&#039;t mean that &quot;zeros and ones&quot; are &quot;more real&quot; to the reality created by your brain based on the perception of what your senses tell them. In fact, I would argue that the current technology is not yet enough advanced to give your brain the same level of perception. But it&#039;s almost there. Computer screens are able to come close to 2000x1500 pixels of resolution nowadays; our eye can only perceive roughly 10.000x10.000 pixels, but obviously that depends on the viewing distance; once you increase the resolution level to the amount your eye is able to see, your brain will not be able to tell the difference between a computer-generated image and a &quot;natural&quot; image. In effect, the difference will only exist philosophically; both stimuli that reach your eye are just photons, either reflected by several surfaces or emitted by a computer screen. Your brain will process the same information in the same way.

But this is into the real of philosophy; you&#039;re welcome to discuss what is real and what isn&#039;t. As you probably know, all Oriental philosophies have long ago (millenia ago, in fact) simply declared that the universe is a mere illusion of our senses, and that the only constant in the universe is change. Surprisingly, since the advent of quantum theory in the early 1900s, scientists cannot explain the universe in any other way. The question of what is &quot;real&quot; is still an open one; you can either &quot;believe&quot; in Oriental philosophy, or choose to accept what contemporary science tells you — or you can refuse both, philosophically, and provide your own answer.

What happens to my avatar when my physical body dies is about the same: both will disappear from the face of the Earth, but my self will remain alive as long as people remember me. Immortality on Earth is simply memory — you endure as long on Earth as the memory lasts. Your soul, however, may (or may not) continue beyond our current Universe, and that is open to speculation in metaphysics. I&#039;ll not pretend to have an answer to that; or even if I do have one, I have no reason to believe I could explain it to you, since the answer is pretty personal.

I can give you an analogy, though. When you turn your computer off, your avatar disappears from the face of the virtual world. Is it &quot;dead&quot;? No, since everybody knows that when you turn it on again, you&#039;re able to interact with people (through their avatars) again. &quot;Death&quot; in the virtual world is &quot;temporary&quot; in that sense — and this is clearly explained because the avatar, by itself, is not a person: it &lt;i&gt;becomes&lt;/i&gt; one as long as there is a human being (a soul, if you wish) behind it, animating it, connecting and communicating with oher human beings.  However, your soul — the essence of what makes you human — certainly goes on with your disconnected computer: you simply go on and live on a &quot;higher&quot; plane (what we call the &quot;physical world&quot;). In my mind, physical death in the physical world is nothing more than that: you cease to communicate with your fellow human beings, but the essence of what makes you a human being (the ability to communicate, for instance, or to interpret the signals from your senses and process them) might still go on on an even higher plane. But this is naturally pure metaphysics and definitely very, very arguably, and I&#039;m pretty sure I&#039;m unable to explain it any better than countless hordes of philosophers and theologists have done in the past six millenia of recorded history.</description>
		<content:encoded><![CDATA[<p>Lotan, in essence, you&#8217;re asking what is <a href="http://en.wikipedia.org/wiki/Reality" rel="nofollow">reality</a>, which, I&#8217;m afraid, is a bit more complex than you seem to indicate&#8230; after all, you <i>perceive</i> &#8220;reality&#8221; through your senses, but things are mostly made of&#8230; vacuum and a few physical forces that are interpreted by your senses (like &#8220;solidity&#8221; — a measure of the electromagnetic field — or &#8220;colour&#8221; — how photons are reflected on a surface — or &#8220;sound&#8221; — how mechanical waves are propagated through the air).</p>
<p>This doesn&#8217;t mean that &#8220;zeros and ones&#8221; are &#8220;more real&#8221; to the reality created by your brain based on the perception of what your senses tell them. In fact, I would argue that the current technology is not yet enough advanced to give your brain the same level of perception. But it&#8217;s almost there. Computer screens are able to come close to 2000&#215;1500 pixels of resolution nowadays; our eye can only perceive roughly 10.000&#215;10.000 pixels, but obviously that depends on the viewing distance; once you increase the resolution level to the amount your eye is able to see, your brain will not be able to tell the difference between a computer-generated image and a &#8220;natural&#8221; image. In effect, the difference will only exist philosophically; both stimuli that reach your eye are just photons, either reflected by several surfaces or emitted by a computer screen. Your brain will process the same information in the same way.</p>
<p>But this is into the real of philosophy; you&#8217;re welcome to discuss what is real and what isn&#8217;t. As you probably know, all Oriental philosophies have long ago (millenia ago, in fact) simply declared that the universe is a mere illusion of our senses, and that the only constant in the universe is change. Surprisingly, since the advent of quantum theory in the early 1900s, scientists cannot explain the universe in any other way. The question of what is &#8220;real&#8221; is still an open one; you can either &#8220;believe&#8221; in Oriental philosophy, or choose to accept what contemporary science tells you — or you can refuse both, philosophically, and provide your own answer.</p>
<p>What happens to my avatar when my physical body dies is about the same: both will disappear from the face of the Earth, but my self will remain alive as long as people remember me. Immortality on Earth is simply memory — you endure as long on Earth as the memory lasts. Your soul, however, may (or may not) continue beyond our current Universe, and that is open to speculation in metaphysics. I&#8217;ll not pretend to have an answer to that; or even if I do have one, I have no reason to believe I could explain it to you, since the answer is pretty personal.</p>
<p>I can give you an analogy, though. When you turn your computer off, your avatar disappears from the face of the virtual world. Is it &#8220;dead&#8221;? No, since everybody knows that when you turn it on again, you&#8217;re able to interact with people (through their avatars) again. &#8220;Death&#8221; in the virtual world is &#8220;temporary&#8221; in that sense — and this is clearly explained because the avatar, by itself, is not a person: it <i>becomes</i> one as long as there is a human being (a soul, if you wish) behind it, animating it, connecting and communicating with oher human beings.  However, your soul — the essence of what makes you human — certainly goes on with your disconnected computer: you simply go on and live on a &#8220;higher&#8221; plane (what we call the &#8220;physical world&#8221;). In my mind, physical death in the physical world is nothing more than that: you cease to communicate with your fellow human beings, but the essence of what makes you a human being (the ability to communicate, for instance, or to interpret the signals from your senses and process them) might still go on on an even higher plane. But this is naturally pure metaphysics and definitely very, very arguably, and I&#8217;m pretty sure I&#8217;m unable to explain it any better than countless hordes of philosophers and theologists have done in the past six millenia of recorded history.</p>
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		<title>By: Lotan</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-5353</link>
		<dc:creator>Lotan</dc:creator>
		<pubDate>Thu, 14 Jun 2007 16:52:08 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-5353</guid>
		<description>It is sad that you have reduced yourself to a 1 and a 0. You are nothing more than a mathematical algorithm that is displayed on screen. Can you really touch, taste, see, hear and smell anything in your virtual environment? Yes you do see things but that is because it is being display on a computer screen. But are you really seeing true things or just a made up fantasy? Yes you do hear things all because of speakers.  But are those sounds a real sound or just a sound bite that is played over and over?

Have you given any thought to what will happen to your avatar when your physical body dies? You have a soul but your avatar does not.</description>
		<content:encoded><![CDATA[<p>It is sad that you have reduced yourself to a 1 and a 0. You are nothing more than a mathematical algorithm that is displayed on screen. Can you really touch, taste, see, hear and smell anything in your virtual environment? Yes you do see things but that is because it is being display on a computer screen. But are you really seeing true things or just a made up fantasy? Yes you do hear things all because of speakers.  But are those sounds a real sound or just a sound bite that is played over and over?</p>
<p>Have you given any thought to what will happen to your avatar when your physical body dies? You have a soul but your avatar does not.</p>
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		<title>By: UgoTrade &#187; Blog Archive &#187; From Net 0 To A Virtual World: New Ways To Use The Net</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-3840</link>
		<dc:creator>UgoTrade &#187; Blog Archive &#187; From Net 0 To A Virtual World: New Ways To Use The Net</dc:creator>
		<pubDate>Mon, 26 Mar 2007 23:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-3840</guid>
		<description>[...] Future of the Grid: How SL could cope with millions of concurrent users,&#8221; in The Avastar by Gwyneth Llewelyn. Gwyneth is a writer, mentor, artist, futurist, metathinker of Second Life and business manager of [...]</description>
		<content:encoded><![CDATA[<p>[...] Future of the Grid: How SL could cope with millions of concurrent users,&#8221; in The Avastar by Gwyneth Llewelyn. Gwyneth is a writer, mentor, artist, futurist, metathinker of Second Life and business manager of [...]</p>
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		<title>By: Out to Pasture &#187; Blog Archive &#187; SL bloglinks</title>
		<link>http://gwynethllewelyn.net/2004/07/31/hello-there/comment-page-1/#comment-77</link>
		<dc:creator>Out to Pasture &#187; Blog Archive &#187; SL bloglinks</dc:creator>
		<pubDate>Mon, 25 Sep 2006 14:38:32 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article2visual1layout1.html#comment-77</guid>
		<description>[...] Gwyneth Llewelyn writes about common Controversies in SL [...]</description>
		<content:encoded><![CDATA[<p>[...] Gwyneth Llewelyn writes about common Controversies in SL [...]</p>
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