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    • Allow group ownership of private islands (multiple owners paying the cost for the private island together) http://ping.fm/gXJ6z
      5 days ago
    • [Blog] SL 2.0 Beta still running too slowly on your Mac? No worries!: If, like me, you're not the kind of person th... http://ping.fm/Y0gYX
      13 days ago
    • [Blog] The new possibilities of the XStreetSL "money API"?: I have to confess, I'm quite excited by the tremendous ... http://ping.fm/arSLj
      13 days ago
    • Yay, XStreetSL got some properly working CSS :) No more horizontal scroll bars... it's fluid now :)
      15 days ago
    • [Blog] Where is There?: Nowhere! http://ping.fm/khsS6
      15 days ago
    • Not There Any More: There.com shuts down its virtual world: http://ping.fm/wTCnW
      15 days ago
    • New simulator server software (1.36.4) seems to fix the problem with Estate Bans that didn't work: http://ping.fm/6Zr1W
      15 days ago
    • Call for speakers for the B2P 2010 Spring Conference "Leadership in Business" in #SL, promoted by @B2PBetaTech: http://ping.fm/DhXZT
      16 days ago
    • What a great idea: better integration of shared media and the UI on HUDs (adding transparency): http://ping.fm/FwJL6
      21 days ago
    • Our own @Doubledown_InSL hits CNN: http://ping.fm/W0aEK Congrats, DD! (Thanks for the link, @TrudyTakacs!)
      21 days ago
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Archive for June, 2005

23 Jun

SL/HTML – Merging the Old 2D World with the New 3D World

It was bound to happen sooner or later – paradigm shifts demand it.
Old technologies do not disappear from one day to the next, they get assimilated, until it’s hard to understand where one stops and the next begins. Sometimes this happens overnight, and we don’t even notice what has happened.
A few months ago – not [...]

15 Jun

Roots of Self-Organization Are Grafting in SL

It was bound to happen.
As we slowly plod along towards 32,000 residents, things are changing in the social dynamics of Second Life®.
I’m still a pretty new resident, compared to several thousands. The Old Ones knew a world which was a tiny, intimate, almost private club. There was a point in time where you could meet [...]

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