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    • Allow group ownership of private islands (multiple owners paying the cost for the private island together) http://ping.fm/gXJ6z
      5 days ago
    • [Blog] SL 2.0 Beta still running too slowly on your Mac? No worries!: If, like me, you're not the kind of person th... http://ping.fm/Y0gYX
      13 days ago
    • [Blog] The new possibilities of the XStreetSL "money API"?: I have to confess, I'm quite excited by the tremendous ... http://ping.fm/arSLj
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      15 days ago
    • [Blog] Where is There?: Nowhere! http://ping.fm/khsS6
      15 days ago
    • Not There Any More: There.com shuts down its virtual world: http://ping.fm/wTCnW
      15 days ago
    • New simulator server software (1.36.4) seems to fix the problem with Estate Bans that didn't work: http://ping.fm/6Zr1W
      15 days ago
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      16 days ago
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      21 days ago
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      22 days ago
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Archive for September, 2006

17 Sep

“Second Life is Web 2.0 more than anything else”, says Castronova

Edward Castronova is believed to be the world’s leading researcher on virtual world economies. Recently, in a post on Terra Nova, the ultimate blog offering news and opinions regarding the social, economic, legal, psychological, and political aspects of these worlds, Castronova, reporting on the recent security breach in SL, asked himself the question: “Is 3D [...]

17 Sep

The Big Controversies in Second Life

Societies and communities have their own “backgrounds”. Although Second Life® does not have equivalent concepts to “skills”, “levels” or “experience”, commonly found on massive multiplayer online games (MMOGs), there is a single difference between a brand new resident and an older one: you’ll be familiar with the complexity of relationships inside Second Life, and, most [...]

17 Sep

“Second Life” gets added to list of “real countries”

I don’t know if this is the first time ever if Second Life gets listed as a “country” in a website, but this is deliberate. Arin & Susan have arranged to have their feature movie to be premiered in Second Life… provided that there is enough interest for that. As an indie production, the team [...]

10 Sep

Virtual worlds, yes, but real behaviour

Talking with Rubaiyat Shatner yesterday, he pointed me out to a very interesting article blogged by Hamlet Au, referring to a research paper announced on Terra Nova posted by Nick Yee. On that paper, using some statistical analysis, the researches were able to prove that in Second Life, avatars behave like human beings when keeping [...]

10 Sep

More SL magazines — and their struggle for an audience

With (part) of the Second Life forums closing down, some of the few hundred regular readers of the forums were very worried that Linden Lab was somehow limiting their “freedom of expression”.
Nothing could be further from the truth. Most of SL’s residents live in free countries with freedom of expression being one of their constitutional [...]

04 Sep

Lipsynching with Crazy Talk 4

Thanks to moo Money, I was pointed to this amazing piece of software called Crazy Talk 4, which is able to do all sorts of very creative lipsynching, very easily, using just a few pictures uploaded from Second Life (or… well… basically anything, really!).
Sadly, this is the sort of company that still believes that the [...]

02 Sep

Poser 5 for free… for a while!

After finishing a 2-month-long marathon to make a “proof of concept” machinima using Second Life for a customer, I just saw this post on the Official Linden Blog. Yes, for four days you’ll be able to get a valid license key of Poser 5 in your name.
Although Content Paradise is famous for doing [...]

02 Sep

It’s time for a well-needed change…

Well… here it is. My blog gets a new look, and more important than that, it gets a brand new engine running in the background.
Two years ago, when I started writing these articles, I had to pick a weblogging engine. I’ve evaluated a few, and almost all were very limited, primitive, and rather inflexible — [...]

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