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    • Allow group ownership of private islands (multiple owners paying the cost for the private island together) http://ping.fm/gXJ6z
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Archive for October, 2006

19 Oct

Architect writes science-fiction short story about SL… but never tried it out

You might find this “metaverse short story” interesting… specially because the author never logged in to Second Life (although he has heard of it)!
Architects do really understand what SL is all about.

18 Oct

One million of us!

Of course we all know that this number only means: “one million of avatar names with valid UUIDs on Linden Lab’s database servers for Second Life” and not really “one million users”. Still, it’s a nice metric, and one nice to follow since the end of Beta in June 2003 or thereabouts. Three years later, [...]

18 Oct

Web 2.0 is dead, long live Web 3.0?

Jeffrey Zeldman proposes a cute game of “find the differences” between Web 2.0 and Web 1.0 using the pretext of Google’s buying YouTube. While this is of marginal interest of us Second Life users and Metaverse wannabes, one should also learn some of the lessons from this merger:

YouTube is a 60-person company. Like Linden Lab, [...]

16 Oct

The Metaverse Reloaded: An Essay by Extropia DaSilva

Once more, I welcome Extropia DaSilva’s insight and her most excellent newest essay, that she so kindly allows me to reprint here. Enjoy her fascinating thoughts – Gwyn
It is a truth, universally acknowledged, that the pace of technological change is quickening. One of the surest signs of this is the tendency for useful [...]

16 Oct

Reuters in Second Life

Reuters has now a special channel for Second Life — http://secondlife.reuters.com, brought to us through the amazing work done by the ever so bright Electric Sheep Company. I don’t know exactly what that means. Again, all I can say is that worldwide, news snippets are being sent to the media world-wide with the tag [...]

04 Oct

Pixartisan.com publishes my ramblings…

Shameless plug: http://pixartisan.com/g_llewelyn_1.html

03 Oct

Linden Lab is getting more serious in promoting Second Life’s economy

Well, at least that’s what they’re “showing off” with the new Economy statistics:
http://blog.secondlife.com/2006/10/02/new-statistics-on-second-life-population-growth-and-the-economy-now-available/trackback/
It’s interesting to see that a few hundreds of people are actually able to live off Second Life, or, at the very least, have a very interesting and profitable part-time job!

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