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	<title>Comments on: Architect writes science-fiction short story about SL&#8230; but never tried it out</title>
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	<link>http://gwynethllewelyn.net/2006/10/19/architect-writes-science-fiction-short-story-about-sl-but-never-tried-it-out/</link>
	<description>Socio-Economical Articles about the Second Life® world</description>
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		<title>By: Frans Charming</title>
		<link>http://gwynethllewelyn.net/2006/10/19/architect-writes-science-fiction-short-story-about-sl-but-never-tried-it-out/comment-page-1/#comment-457</link>
		<dc:creator>Frans Charming</dc:creator>
		<pubDate>Wed, 25 Oct 2006 14:09:09 +0000</pubDate>
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		<description>Yea, a lot of what he is talking about is already happening. From the simple design in SL a RL building to the &#039;buildings&#039; that truely embrace the possibilities and stop being a building but become a user interface. (not enough of the last part though, but it&#039;s comeing.)</description>
		<content:encoded><![CDATA[<p>Yea, a lot of what he is talking about is already happening. From the simple design in SL a RL building to the &#8216;buildings&#8217; that truely embrace the possibilities and stop being a building but become a user interface. (not enough of the last part though, but it&#8217;s comeing.)</p>
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		<title>By: Frans Charming</title>
		<link>http://gwynethllewelyn.net/2006/10/19/architect-writes-science-fiction-short-story-about-sl-but-never-tried-it-out/comment-page-1/#comment-27919</link>
		<dc:creator>Frans Charming</dc:creator>
		<pubDate>Wed, 25 Oct 2006 14:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article107visual1layout1.html#comment-27919</guid>
		<description>Yea, a lot of what he is talking about is already happening. From the simple design in SL a RL building to the &#039;buildings&#039; that truely embrace the possibilities and stop being a building but become a user interface. (not enough of the last part though, but it&#039;s comeing.)</description>
		<content:encoded><![CDATA[<p>Yea, a lot of what he is talking about is already happening. From the simple design in SL a RL building to the &#8216;buildings&#8217; that truely embrace the possibilities and stop being a building but become a user interface. (not enough of the last part though, but it&#8217;s comeing.)</p>
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