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    • Allow group ownership of private islands (multiple owners paying the cost for the private island together) http://ping.fm/gXJ6z
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    • [Blog] SL 2.0 Beta still running too slowly on your Mac? No worries!: If, like me, you're not the kind of person th... http://ping.fm/Y0gYX
      9 days ago
    • [Blog] The new possibilities of the XStreetSL "money API"?: I have to confess, I'm quite excited by the tremendous ... http://ping.fm/arSLj
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    • Yay, XStreetSL got some properly working CSS :) No more horizontal scroll bars... it's fluid now :)
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    • [Blog] Where is There?: Nowhere! http://ping.fm/khsS6
      11 days ago
    • Not There Any More: There.com shuts down its virtual world: http://ping.fm/wTCnW
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    • New simulator server software (1.36.4) seems to fix the problem with Estate Bans that didn't work: http://ping.fm/6Zr1W
      12 days ago
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      12 days ago
    • What a great idea: better integration of shared media and the UI on HUDs (adding transparency): http://ping.fm/FwJL6
      17 days ago
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      18 days ago
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Archive for February, 2007

25 Feb

The “SL Killer”

The quest for the ultimate “SL Killer” continues. I made a few comments on yet another “ultimate virtual world” on SLOG, but the reality is, there are more, and more, and more… and every week there is a new one popping up next door
As part of my curiousity — and to a degree [...]

17 Feb

Gravatar 2.0 is released!

There was quite a lot of waiting on Gravatar 2.0, but it’s finally out! It features a cool cropping tool that will allow you to upload an image of any size and don’t worry much about the proper format; it’ll resize it to whatever you fancy. Gravatars, like OpenID, are those cool features that [...]

04 Feb

Attempting to update to WordPress 2.1

Sorry for the brief interruption. WordPress 2.1 is out and it seems to have a better way to deal with the huge amount of spam I’m receiving at this moment, so I’m trying to do an upgrade. My apologies if the site is unresponsive for a while.
[UPDATE 2007-02-04 18:48 GMT] Apparently, this update went [...]

03 Feb

Breath-taking improvements and how to implement them

Linden Lab introduces the “First Look” series of viewers as an “unstable branch” of the Second Life viewer. This allows developers to fully exploit new technological advances without fear of “breaking” the “normal” viewer. The result? In a month, we got a completely new rendering pipeline, giving us back the performance lost since the olden days of the 1.4 viewer, by moving the rendering into OpenGL calls done on the graphic card’s hardware. A nice side-effect is that the “shiny” feature now does mirroring, a feat that was deemed impossible a few years ago!

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