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	<title>Comments on: WindLight First Look Viewer for 1.17.0.12 (Mac OS X Intel only)</title>
	<atom:link href="http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/feed/" rel="self" type="application/rss+xml" />
	<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/</link>
	<description>Socio-Economical Articles about the Second Life® world</description>
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		<title>By: A.T.</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5867</link>
		<dc:creator>A.T.</dc:creator>
		<pubDate>Fri, 13 Jul 2007 21:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5867</guid>
		<description>women always had my respect to them tripled if they can &lt;i&gt;make&lt;/i&gt;

...with understanding what they do and what happens &quot;under hood&quot;

take my hat off again.</description>
		<content:encoded><![CDATA[<p>women always had my respect to them tripled if they can <i>make</i></p>
<p>&#8230;with understanding what they do and what happens &#8220;under hood&#8221;</p>
<p>take my hat off again.</p>
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		<title>By: Placard66</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5386</link>
		<dc:creator>Placard66</dc:creator>
		<pubDate>Mon, 18 Jun 2007 14:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5386</guid>
		<description>Ahh.. correction! No HUD objects at all render if they have a texture transparency.</description>
		<content:encoded><![CDATA[<p>Ahh.. correction! No HUD objects at all render if they have a texture transparency.</p>
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		<title>By: Placard66</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5385</link>
		<dc:creator>Placard66</dc:creator>
		<pubDate>Mon, 18 Jun 2007 14:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5385</guid>
		<description>Nah, the silence could also mean that nobody has tried compiling Windlight yet. ;)

So I finally compiled my own and I had to comment GLH stuff out too, but it works, and that&#039;s quite nice.

I get up to 10 fps less than the non-windlight but I think that&#039;s what I was getting on the precompiled versions too. Using the proprietary *kdu* libraries is as easy as symlinking them into newview/, which the code finds and loads for you if they exist, for better fps (I don&#039;t know if you&#039;ve tried it).

One quirk I&#039;ve noticed though and I&#039;m wondering if you have this too..

Only about half of HUD objects actually render! Things attached to lower left, bottom and bottom right are invisible and none appear from transparent highlights. Do you get this too?

Hopefully this is related to some of that newly commented code and I hope LL will release their glh code soon so we know things are otherwise working as expected. If so, I&#039;m actually quite happy that those are the only things broken, heh.</description>
		<content:encoded><![CDATA[<p>Nah, the silence could also mean that nobody has tried compiling Windlight yet. <img src='http://gwynethllewelyn.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>So I finally compiled my own and I had to comment GLH stuff out too, but it works, and that&#8217;s quite nice.</p>
<p>I get up to 10 fps less than the non-windlight but I think that&#8217;s what I was getting on the precompiled versions too. Using the proprietary *kdu* libraries is as easy as symlinking them into newview/, which the code finds and loads for you if they exist, for better fps (I don&#8217;t know if you&#8217;ve tried it).</p>
<p>One quirk I&#8217;ve noticed though and I&#8217;m wondering if you have this too..</p>
<p>Only about half of HUD objects actually render! Things attached to lower left, bottom and bottom right are invisible and none appear from transparent highlights. Do you get this too?</p>
<p>Hopefully this is related to some of that newly commented code and I hope LL will release their glh code soon so we know things are otherwise working as expected. If so, I&#8217;m actually quite happy that those are the only things broken, heh.</p>
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		<title>By: Gwyneth Llewelyn</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5382</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Mon, 18 Jun 2007 01:57:51 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5382</guid>
		<description>So that&#039;s it, Placard66, I was wondering about what version LL was using of GLH, since Nvidia&#039;s publicly available one is certainly different!... I&#039;ve used LL&#039;s two header files and just used Nvidia&#039;s current version for the rest of the includes. Strangely enough, though, the libraries seem to be correct otherwise, it&#039;s just a few dozen of missing files.

Nobody else is commenting it on the Open Source portal — I&#039;ve added a comment myself — so I guess either &quot;everybody&quot; has those libraries and header files correctly installed and never bothered to check, or something strange happened :) Still, my iMac has an ATI card, and that might explain why my compiled version of SL works well on it.</description>
		<content:encoded><![CDATA[<p>So that&#8217;s it, Placard66, I was wondering about what version LL was using of GLH, since Nvidia&#8217;s publicly available one is certainly different!&#8230; I&#8217;ve used LL&#8217;s two header files and just used Nvidia&#8217;s current version for the rest of the includes. Strangely enough, though, the libraries seem to be correct otherwise, it&#8217;s just a few dozen of missing files.</p>
<p>Nobody else is commenting it on the Open Source portal — I&#8217;ve added a comment myself — so I guess either &#8220;everybody&#8221; has those libraries and header files correctly installed and never bothered to check, or something strange happened <img src='http://gwynethllewelyn.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Still, my iMac has an ATI card, and that might explain why my compiled version of SL works well on it.</p>
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		<title>By: Placard66</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5381</link>
		<dc:creator>Placard66</dc:creator>
		<pubDate>Mon, 18 Jun 2007 00:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5381</guid>
		<description>Glad to hear you got it working! Did your compilation fail on Nvidia&#039;s GLH related code? They don&#039;t even exist bundled on Linux systems either.

LL may be using modified version of GLH or be using a version that is no longer available from Nvidia.. they probably need to be bugged to also distribute those files like glh_linear.h etc, which their license allows to ensure people can actually compile them on non-Windows systems.</description>
		<content:encoded><![CDATA[<p>Glad to hear you got it working! Did your compilation fail on Nvidia&#8217;s GLH related code? They don&#8217;t even exist bundled on Linux systems either.</p>
<p>LL may be using modified version of GLH or be using a version that is no longer available from Nvidia.. they probably need to be bugged to also distribute those files like glh_linear.h etc, which their license allows to ensure people can actually compile them on non-Windows systems.</p>
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		<title>By: Ashcroft Burnham</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5374</link>
		<dc:creator>Ashcroft Burnham</dc:creator>
		<pubDate>Sun, 17 Jun 2007 17:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5374</guid>
		<description>No, but one can distribute instructions on how to do it with a pre-compiled version of SL that&#039;s compiled for the purposes of using it ;-)</description>
		<content:encoded><![CDATA[<p>No, but one can distribute instructions on how to do it with a pre-compiled version of SL that&#8217;s compiled for the purposes of using it <img src='http://gwynethllewelyn.net/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Gwyneth Llewelyn</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5372</link>
		<dc:creator>Gwyneth Llewelyn</dc:creator>
		<pubDate>Sun, 17 Jun 2007 14:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5372</guid>
		<description>I don&#039;t know to think if you&#039;re lucky or not, Pablo, but I&#039;m definitely not telling anyone about your case :)

Ashcroft, people &lt;i&gt;can&lt;/i&gt; indeed just copy the pre-compiled dynamically linked library and use it instead of OpenJPEG. What they can&#039;t do is distribute a compiled version of Second Life with it ;)

Ana, so do I, so do I... *sighs*</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know to think if you&#8217;re lucky or not, Pablo, but I&#8217;m definitely not telling anyone about your case <img src='http://gwynethllewelyn.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Ashcroft, people <i>can</i> indeed just copy the pre-compiled dynamically linked library and use it instead of OpenJPEG. What they can&#8217;t do is distribute a compiled version of Second Life with it <img src='http://gwynethllewelyn.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Ana, so do I, so do I&#8230; *sighs*</p>
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		<title>By: Ana Lutetia</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5371</link>
		<dc:creator>Ana Lutetia</dc:creator>
		<pubDate>Sun, 17 Jun 2007 14:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5371</guid>
		<description>I want WindLight back!! :)</description>
		<content:encoded><![CDATA[<p>I want WindLight back!! <img src='http://gwynethllewelyn.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Ashcroft Burnham</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5369</link>
		<dc:creator>Ashcroft Burnham</dc:creator>
		<pubDate>Sun, 17 Jun 2007 10:07:18 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5369</guid>
		<description>As to the JPEG thing, why don&#039;t they/you use a pre-compiled dynamic linked library containing the proprietary code?</description>
		<content:encoded><![CDATA[<p>As to the JPEG thing, why don&#8217;t they/you use a pre-compiled dynamic linked library containing the proprietary code?</p>
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		<title>By: Pablo Andalso</title>
		<link>http://gwynethllewelyn.net/2007/06/17/windlight-first-look-viewer-for-117012-mac-os-x-intel-only/comment-page-1/#comment-5366</link>
		<dc:creator>Pablo Andalso</dc:creator>
		<pubDate>Sun, 17 Jun 2007 04:36:45 +0000</pubDate>
		<guid isPermaLink="false">http://gwynethllewelyn.net/article166visual1layout1.html#comment-5366</guid>
		<description>Apparently my viewer didn&#039;t get the memo. My WindLight First Look Viewer (1.16.0.62469 according to Finder) is still logging in as normal. The login screen indicates that I&#039;m using the Voice First Look, but it&#039;s still got the WindLight effects and no Voice Chat.

Don&#039;t tell anyone, okay? :-)

The update broke the main viewer, though. Go figure.</description>
		<content:encoded><![CDATA[<p>Apparently my viewer didn&#8217;t get the memo. My WindLight First Look Viewer (1.16.0.62469 according to Finder) is still logging in as normal. The login screen indicates that I&#8217;m using the Voice First Look, but it&#8217;s still got the WindLight effects and no Voice Chat.</p>
<p>Don&#8217;t tell anyone, okay? <img src='http://gwynethllewelyn.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>The update broke the main viewer, though. Go figure.</p>
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