Sculptie morphing magic!
Thanks to Rad Hand for having demonstrated Vlad Bjornson’s fantastic animated, morphed scupties. How does this work? It’s very clever: you send a QuickTime stream that has several sculpties in sequence. These, in turn, will make the sculptie’s texture be changed as the QT stream enters your computer. As sculpties are generated on your computer — and not on the server — this happens automatically and quite fast.
The results? Pure art using SL!
Readers who viewed this page, also viewed:
Powered by Where did they go from here?












Oh, I just noticed that the artist himself has a far better video!
http://uk.youtube.com/watch?v=3yrZl01bJOU
Awesome, is it really possible, to use a QT stream as the “sculpt texture”?
It’s impressive, isn’t it??
Impressive, but I’ll bet that it’s really hard to synchronise a morphing sculptie with appropriate textures (and note that they haven’t tried on the above video)…