10 Sep
Sculptie morphing magic!
Thanks to Rad Hand for having demonstrated Vlad Bjornson’s fantastic animated, morphed scupties. How does this work? It’s very clever: you send a QuickTime stream that has several sculpties in sequence. These, in turn, will make the sculptie’s texture be changed as the QT stream enters your computer. As sculpties are generated on your computer — and not on the server — this happens automatically and quite fast.
The results? Pure art using SL!



Oh, I just noticed that the artist himself has a far better video!
http://uk.youtube.com/watch?v=3yrZl01bJOU
September 10th, 2007 at 1:39 amAwesome, is it really possible, to use a QT stream as the “sculpt texture”?
September 10th, 2007 at 4:48 amIt’s impressive, isn’t it??
September 10th, 2007 at 12:08 pmImpressive, but I’ll bet that it’s really hard to synchronise a morphing sculptie with appropriate textures (and note that they haven’t tried on the above video)…
September 28th, 2007 at 10:00 am