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Monthly Archives: June 2008

Trademark Guidelines: Grace Period Finishes Today

So you’re still using things like Second Life Herald or Sweet Second Life? Well, take care. Linden Lab’s “grace period” finishes today, as Tateru Nino kindly reminds us on her article on Massively. The popular SLprofiles.com already switched their name to ProfileSLive.com after an internal voting for new names. Other, undoubtely, will follow shortly — or face takedown notices from the nice lawyers of our beloved company that runs “our…

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The SL5B Drama: Crowdsourcing Fiasco Or Devious Plan?

By now, it’s impossible that you haven’t heard the news from so many sources, including Linden Lab®’s own blog post on the subject. I would like to apologise in advance for not quoting all sources; so many people wrote from so many different viewpoints, and they all have thoroughly argued and discussed of what possibly might have been Linden Lab’s fiasco in dealing with their volunteer crowdsourcing effort on SL5B….

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We’re not fans, we’re patriots

As the Second Life Fifth Birthday commemorations approach — with a new round of drama that deserves its own blog post — the insanely clever Jacek Antonelli came out with an impressive post on our relationship with the Second Life® world. Picking on Louis Gray’s The Five Stages Of Early Adopter Behavior, Jacek describes a slightly different take on her relationship with Second Life. She’s not “loyal to Linden Lab®” (something…

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CTRL-ALT-R: Rebake Your Reality (Part 2): An essay by Extropia DaSilva.

Part 2 of this essay published here with the permission of Extropia DaSilva. — Gwyn “My God, it’s full of stars!” – Arthur C. Clarke. INTRODUCTION: THE PROBLEM WITH SCIENCE FICTION. Do these quotes remind you of anything? ‘There were seven girls waiting there, all floating just off the tatami. Except the one sitting by herself, at the end of the imaginary table, was a robot’. ‘The people are pieces…

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Shadowy details! [UPDATED AGAIN]

In my youth as a carefree university student, I had very nice teachers that told me that you could only get shadows on 3D computer-generated images if you developed a ray-tracer. Now, my poor teachers of course couldn’t imagine the technological advances. Teachers at video game design schools today  probably can’t imagine graphic cards that can manage 50 frames per second of ray tracing (we’ll get there!), although the clever programmers…

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Gwyneth Llewelyn is offline in Second Life.
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