Monthly Archives: October 2008
Tiny Nation Premiere
Directed, Edited, and produced by Kerria Seabrooke, and written by Kerria Seabrooke and Paul Jannicola, the following amazing machinima features Damien Fate’s amazing Loco Pocos avatars, and is the closest you can get to a Pixar/Disney or Dreamworks production using just Second Life® More info can be found on the Ill Clan’s site. Send article as PDF to
Stepping back from the analogue hole…
After some thoughts and careful re-reading of the comments both on my previous article and on the Public JIRA, I’ve decided to drop the issue, bury the article, and withdraw the proposal. Why? The answer is pretty simple: a very strong reaction from the open source community with emphatic refusal to protect content in any way whatsoever, claiming “technical impossibilities”, and engaging in public humiliation of my own self with…
Plugging the Analogue Hole
Recently my company has been researching OpenSim as a very cheap way to use plenty of temporary sandboxes for some special projects, for which the cost of leasing private islands from Linden Lab are staggering. The typical example, for instance, is to do a large-scale machinima with a scenario that will never be visited by anyone, and that requires to be built for several months, then allow teams of actors…
The Hard Facts About the Second Life® Economy
Supply and demand! This is such a simple rule… but so often misinterpreted. Or rather, people tend to interpret it according to their personal preferences (in the sense of what benefits them at the moment) and disregard the main rule of Economics when it doesn’t please them. Join me in a journey across misinformation spread often around the Second Life® world, which I hopefully will attempt to debunk. Send article…











