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    • Allow group ownership of private islands (multiple owners paying the cost for the private island together) http://ping.fm/gXJ6z
      4 days ago
    • [Blog] SL 2.0 Beta still running too slowly on your Mac? No worries!: If, like me, you're not the kind of person th... http://ping.fm/Y0gYX
      12 days ago
    • [Blog] The new possibilities of the XStreetSL "money API"?: I have to confess, I'm quite excited by the tremendous ... http://ping.fm/arSLj
      12 days ago
    • Yay, XStreetSL got some properly working CSS :) No more horizontal scroll bars... it's fluid now :)
      14 days ago
    • [Blog] Where is There?: Nowhere! http://ping.fm/khsS6
      14 days ago
    • Not There Any More: There.com shuts down its virtual world: http://ping.fm/wTCnW
      14 days ago
    • New simulator server software (1.36.4) seems to fix the problem with Estate Bans that didn't work: http://ping.fm/6Zr1W
      14 days ago
    • Call for speakers for the B2P 2010 Spring Conference "Leadership in Business" in #SL, promoted by @B2PBetaTech: http://ping.fm/DhXZT
      15 days ago
    • What a great idea: better integration of shared media and the UI on HUDs (adding transparency): http://ping.fm/FwJL6
      20 days ago
    • Our own @Doubledown_InSL hits CNN: http://ping.fm/W0aEK Congrats, DD! (Thanks for the link, @TrudyTakacs!)
      21 days ago
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Archive for October, 2008

30 Oct

Tiny Nation Premiere

Directed, Edited, and produced by Kerria Seabrooke, and written by Kerria Seabrooke and Paul Jannicola, the following amazing machinima features Damien Fate’s amazing Loco Pocos avatars, and is the closest you can get to a Pixar/Disney or Dreamworks production using just Second Life®
 
More info can be found on the Ill Clan’s site.

18 Oct

Stepping back from the analogue hole…

After some thoughts and careful re-reading of the comments both on my previous article and on the Public JIRA, I’ve decided to drop the issue, bury the article, and withdraw the proposal.
Why? The answer is pretty simple: a very strong reaction from the open source community with emphatic refusal to protect content in any way [...]

16 Oct

Plugging the Analogue Hole

Recently my company has been researching OpenSim as a very cheap way to use plenty of temporary sandboxes for some special projects, for which the cost of leasing private islands from Linden Lab are staggering. The typical example, for instance, is to do a large-scale machinima with a scenario that will never be visited by [...]

13 Oct

The Hard Facts About the Second Life® Economy

Supply and demand!
This is such a simple rule… but so often misinterpreted. Or rather, people tend to interpret it according to their personal preferences (in the sense of what benefits them at the moment) and disregard the main rule of Economics when it doesn’t please them.
Join me in a journey across misinformation spread often around the [...]

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