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    • [Blog] SL 2.0 Beta still running too slowly on your Mac? No worries!: If, like me, you're not the kind of person th... http://ping.fm/Y0gYX
      7 days ago
    • [Blog] The new possibilities of the XStreetSL "money API"?: I have to confess, I'm quite excited by the tremendous ... http://ping.fm/arSLj
      7 days ago
    • Yay, XStreetSL got some properly working CSS :) No more horizontal scroll bars... it's fluid now :)
      8 days ago
    • [Blog] Where is There?: Nowhere! http://ping.fm/khsS6
      9 days ago
    • Not There Any More: There.com shuts down its virtual world: http://ping.fm/wTCnW
      9 days ago
    • New simulator server software (1.36.4) seems to fix the problem with Estate Bans that didn't work: http://ping.fm/6Zr1W
      9 days ago
    • Call for speakers for the B2P 2010 Spring Conference "Leadership in Business" in #SL, promoted by @B2PBetaTech: http://ping.fm/DhXZT
      10 days ago
    • What a great idea: better integration of shared media and the UI on HUDs (adding transparency): http://ping.fm/FwJL6
      14 days ago
    • Our own @Doubledown_InSL hits CNN: http://ping.fm/W0aEK Congrats, DD! (Thanks for the link, @TrudyTakacs!)
      15 days ago
    • [Blog] On the Second Life 2.0 Viewer Revolution...: A few reasons why the SL 2.0 viewer will revolutionise Second L... http://ping.fm/xn3rY
      16 days ago
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Archive for June, 2009

30 Jun

[Blog] Pushing the Limits II — Snowglobe and ultrafast texture download: On my last post, I’ve covered the amazin… http://ping.fm/vdnd8

30 Jun

Pushing the Limits II — Snowglobe and ultrafast texture download [UPDATED TWICE]

On my last post, I’ve covered the amazing possibilities of dynamic shadows and the new lighting system, even on under-powered graphics cards and low-end, old computers, thanks to KirstenLee Cinquetti.
This time, I’ll be showing you a video comparing the standard SL viewer (1.23.4) with Snowglobe (1.0.2), LL’s open-source-driven-and-contributed “separate” branch of their main viewer. The [...]

29 Jun

[Blog] Pushing the limits: I do really have a lot to talk about — the past two weeks in Second Life® have brough… http://ping.fm/bntos

29 Jun

Pushing the limits

I do really have a lot to talk about — the past two weeks in Second Life® have brought so much change that I’ve simply been unable to write anything much about it … and, well, unfortunately my colleagues and clients hate when I blog instead of a) sleeping; b) doing some work [...]

22 Jun

[Blog] Trademarks in Second Life — where are they?: Thunderclap Morgridge has contributed to the Second Life® Wi… http://ping.fm/excdm

22 Jun

Trademarks in Second Life — where are they?

Thunderclap Morgridge has contributed to the Second Life® Wiki by creating a list of “known” trademarks that have or had a presence in Second Life. It is by no means complete, but feel free to add to it if you’re aware of more (specially outside the US).
While we’re hoping that Linden Lab starts to [...]

22 Jun

[Blog] Worried about lag? Don’t be…: My friend Ana Lutetia has invited me to write something about lag on her blo… http://ping.fm/DeIRq

22 Jun

Worried about lag? Don’t be…

My friend Ana Lutetia has invited me to write something about lag on her blog. Since lag was what we mostly got this weekend, I hope you’ll appreciate an update on what I had written about the subject over a year ago.

21 Jun

[Blog] Half the Grid is Gone!: Here’s something I haven’t seen in many, many years. Yesterday, with Hair Fair hitti… http://ping.fm/5fGbx

21 Jun

Half the Grid is Gone!

Here’s something I haven’t seen in many, many years. Yesterday, with Hair Fair hitting the grid as one of the most desired places to visit, and hundreds of exhibitors working hard to get their builds finished for SL6B, the grid suddenly started to misbehave, in a quite serious way (note: probably there is no correlation): [...]

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