Once more I go deep down troubled waters and remain a bit away from everything interesting… Well, at least the interesting things about Second Life® and OpenSimulator, of course 🙂 In fact, in my spare time — which is pretty much the little time I can afford to spend away […]
SL Technology
What’s up with Linden Lab? For years we have been complaining that they don’t fix things quickly enough; or, when they do, we complain that they aren’t adding anything exciting to Second Life. When they actually come up with something new, we complain they’re not “working with the community”, or […]
DreamObjects Recently, my favourite web hosting provider, DreamHost, announced that they would launch a new cloud-based storage service, DreamObjects. It’s currently in Beta, and free during that period, so, as part of my volunteering effort to try it out, I hacked a WordPress plugin to take advantage of DreamHost’s cloud-based storage. This […]
Several years ago, I was part of a group of amateur writers. It used to be pretty organised by then — there were many RL meetings with discussions, newsletters, published books and so forth — but one topic was the favourite of many: should a writer strive always for originality, […]
Every now and then, Linden Lab manages to surprise us in a positive way. After the big “splash” of Project Shining, promising all kinds of miracles — and yes, at least the HTTP Project Viewer is a small miracle in terms of texture downloading speed — we now heard the […]
Some of you might have noticed that access to my blog has been less than stellar… well, that’s an understatement. The blog has been down for almost a week. This has been tracked down by DreamHost to a faulty RAID card. What DreamHost does on these occasions is to run […]
Inara Pey did a wonderful review of the new “kid on the block” (her words, not mine!), Cloud Party, which made me try it out. Specially because on on of the snapshot on her blog I saw the Facebook picture of my PhD supervisor who had created an island on […]
A bit over a month ago, Andabata Mandelbrot, addressing a Portuguese-speaking audience, launched an interesting challenge: let national OpenSim grid operators join forces together into a single OpenSim grid. Simple as that. It shouldn’t come as a surprise for OpenSim users and operators. After all, isn’t “joining forces” what OpenSim […]
A few years ago, I wrote about models to pay for content creators in this age where everybody wants to share content for free — except for the entertainment industry, of course, that seems to look upon 2012 as the year to come down with a legal jackhammer on top […]
While discussing SOPA with Moon Adamant, after reading this nice article from the WordPress gang, we came to the following conclusion: are legislators so stupid as not to foresee that all this will backfire? Imagine that I’m ruthless Zuckerberg, the kind of guy who kills the animals he eats and […]
SL Bloggers usually publish their 2012 wishlist (and an analysis of 2011) around this time of the year. Well, I’ll skip it for 2012. Doomsayers might claim that if even Gwyn cannot make predictions, then SL is truly and utterly doomed… I prefer to see it from the reverse perspective. When something […]
When Linden Lab removed the land tier discount for academic and non-profit institutions, and most organisations simply moved to an OpenSim-grid instead, one started to see less and less announcements about academia in Second Life — with research grants cut to a bare minimum, SL tier, specially for long-lived projects […]
When I read Inara Pey’s article covering Ample Clarity‘s PrimPossible shop, I was a bit skeptic: top-of-the-line furniture design in Second Life® with just a single prim? No way! As meshes have been introduced, residents have noticed that they are almost worthless for furnishing small parcels — except for some well-designed […]