Inara Pey reported that in a little less than a month, Google Translator would stop being a free service, and what this would mean for SL residents who regularly use this built-in feature on most (not all) viewers, both from LL and from third-party viewers. Inara explains how LL is […]
SL Technology
When Linden Lab released SL Viewer 3.0.3, I was dreading the worst. During the 3.0.0 “final release” cycle, I spent uncountable hours sending debugging reports for the crash-on-login bug which plagued certain hardware configurations. Linden Lab correctly tracked down the bug and fixed it; one developer mumbled something about “fast […]
So now you’ve bought your first meshed dress and/or avatar and are generally excited about the bright new future that meshes will bring. Well, after you persuade your friends to switch to a mesh-enabled viewer, of course; thankfully, even the non-LL viewers are all starting to include meshes (yes, even […]
Instead of working hard, which is what I should be doing, a minor health issue (at least I hope it’s minor!!) forced me to take an unwanted rest for a few days. By a mere coincidence, this was the week that Google decided to launch their new not-so-close-but-now-definitely-closed-again social service, […]
I’m afraid that I forgot the name of whomever requested this plugin for WordPress. It was a nice little chat in IM, and at one point, this person said they would love to see a simple way to automatically register avatar names on WordPress blogs, by having them touching an […]
A few weeks ago I took this picture near my home (it’s the white modern house by the river, just slightly to the right). I used slightly higher settings than I usually have as default — my old iMac is nearing collapse (lots of vertical stripes appearing on its LCD […]
If you’re an eager follower of Facebook, you’ll probably have noticed that there have been no recent updates from me. That’s right; I’ve been purged out of Facebook. I’ve toyed with the idea of uploading a fake ID card just to see what their reaction would be, or, failing that, […]
The past few months have kept me away from Second Life, as so many of you have noticed — and from blogging in general; there is simply way too much for me to deal with on a daily basis that there has been little time left for anything else! Well, […]
All right, all right, the other post was obviously an April Fool’s post… nevertheless, two things are half-serious, and worth thinking a bit. The first one was not really a joke. Tipodean did release its Unity3D, Web-based Second Life viewer as an open beta (previously, it was being tested as […]
Of course this was my April Fool’s post for 2011 🙂 — Gwyn Not happy with merely releasing the “dumbed down” version of Second Life, which allows new residents to hide most of the complexities of the SL 2.X viewer, here is the shape of the future to come: thanks […]
A bit over a year ago, when Blue Mars entered the open beta, a lot of residents speculated if this would be, at last, the much-awaited “Second Life® Killer”. It came with some seriously interesting features: user-generated content was possible for developers (not everybody was allowed to be one, though); […]
Sir Tim Berners-Lee’s article on the online version of the Scientific American might just have been shared by less than 7,000 people on Facebook, but that’s possibly the whole point of the article: it makes a plea to keep the Web neutral. A tough call which only appeals to what Prokofy […]