Posts Tagged ‘community’
New model for software development for Second Life?
When Linden Lab released SL Viewer 3.0.3, I was dreading the worst. During the 3.0.0 “final release” cycle, I spent uncountable hours sending debugging reports for the crash-on-login bug which plagued certain hardware configurations. Linden Lab correctly tracked down the bug and fixed it; one developer mumbled something about “fast timers” and promised it would be released on the next development cycle. But after seven years of dealing with Linden…
Self-entertainment and the end of newbies
Sometimes, discussions after the Thinkers meetings prove to be even more interesting than the meeting itself (sorry, Extie! ) — mostly because the group tends to become very small and we can throw around a few wild ideas to see if they stick One of those is something that has bothered me for several years. You might remember that one of the major strategies for M Linden was how to…
The Road Forks
You can’t have missed Linden Lab’s recent announcement regarding the Community Partnership Programme, which will bring to each and every community in Second Life® the kind of “special agreement” that Linden Lab signed with the United Sailing Sims nine months ago. Back then, Linden Lab promised to do a similar thing for further communities that wanted the same arrangement. It took them a long time of “beta testing”, but now…









