Posts Tagged ‘open grid protocol’
Politics and Interoperability Standards
After a long period of discussion at the Architecture Working Group, which was trying to establish the ground-works of the Open Grid Protocol — a set of communication protocols defining a way for grids ran by different operators to interconnect and allow people to jump (teleport) from one to another, as well as to exchange content among them — Linden Lab has decided to make a big, bold step ahead: after 16…
OpenSimulator: The Choice for 2010
With Google Lively out of the picture, and an uncertain future for “new” virtual worlds to be launched in a world gone insane with the perceived financial crisis, it’s natural to ask over and over again, if there is an alternative to the Second Life® virtual world platform, what it will be. Since early 2008 I have been very skeptic about “alternatives” to Second Life. In my mind, and specially…
Interconnecting Virtual Worlds
While this post got Slashdotted (Sun’s Wonderland is old news; we all watched the movies, we all were fascinated how cool HTML is rendered in-world, we all were tremendously disappointed on the whole rest of the interface and visual environment, which, frankly, is very weak — no wonder Sun has 1,500 employees registered for Second Life), Linden Lab’s announcement on the interoperation between their grid and IBM’s OpenSim-based grid did not…









