Three years ago, when I was learning how to integrate Second Life with external web servers in the summer of 2004, I posted some code for figuring out your online status from a website, blog, forum, etc. The tricky bit at the time was that XML-RPC requires a ‘channel’, which is created from scratch every time you register an object to handle XML-RPC calls, but this channel changes over time as sims get rebooted, or SL gets upgraded, or the asset server goes down, etc.
XML-RPC only allows queries from outside to an in-world object (but you can return an answer); in those days, the only way to store that channel on your webserver, to make sure you knew where to send the XML-RPC messages, was to send the channel ID by email. Parsing mails on a webserver, however, is an option that most low-cost web hosting services do not give you; it’s also not trivial, and very often requires you to have mail set up correctly (also, forget doing that under a Windows server). I just sent the channel to my own email address and manually changed it on my website.
Since Linden Lab introduced llHTTPRequest(), things are much easier. Using it, you can also call a webserver from any object — so now you have a simple and easy way to inform your website that the channel ID has changed! The PHP code I had was also designed for PHP4, using an external XML-RPC library that was quite easy to use. PHP4 has been made obsolete now, so it’s time to change the code to adapt. For me, it meant finding a new XML-RPC library. PHP5 has one, PEAR has another, and a lot of those are around, but almost all are hugely complex and, in some cases, you need to install it first, which may not be an option for the low-end hosting services. By chance, I was browsing through WordPress to see what library they were using — and I found one that works well under PHP4 and 5, comes with every WordPress installation, and it’s even simpler to use than Keith Devens‘ own, who never troubled himself to upgrade his library to PHP5. So here follows the code. The first bit is the LSL script to place in your object. As you can see, it follows the same model as my 2004 code pretty closely. If your object changes XML-RPC channel by any chance, just reset it or rez it again. Note that the webserver will always store the channel ID from the last object rezzed (but all should retrieve the same information from LL’s database servers, so it’s irrelevant).
// Code by Gwyneth Llewelyn to show online status and let it | | | Next → |