I have no idea of who among you voted for my blog on the “Top virtual worlds blogs” list for the Daily Reviewer (I didn’t even know that existed at all!) but I would like to thank you a lot for your vote!
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I don’t know if I should blame or thank Ana Lutetia for finally “convincing” me to join Twitter… At this stage, I’m […]
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Dear Linden Lab®, Your recent change of policy regarding the usage of your trademarks — Second Life®, Linden Lab®, and others registered […]
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Linden Lab introduces the “First Look” series of viewers as an “unstable branch” of the Second Life viewer. This allows developers to fully exploit new technological advances without fear of “breaking” the “normal” viewer. The result? In a month, we got a completely new rendering pipeline, giving us back the performance lost since the olden days of the 1.4 viewer, by moving the rendering into OpenGL calls done on the graphic card’s hardware. A nice side-effect is that the “shiny” feature now does mirroring, a feat that was deemed impossible a few years ago!
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We’re now on the aftermath of the OpenSpace drama, as thousands of owners of OpenSpace sims, after weeping and moaning, are dropping […]
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