If you begin reading those interviews, they both make the same assumption: “Second Life is a GAME“. But, at the same time, they explain that neither of them was into role-playing; instead, they “used their ‘real me’ avatars”. They didn’t “pretend” to be anybody else. They weren’t into escapism, nor even fantasy. They took everything seriously. Well… seriously… but not by considering SL “serious” — after all, it’s “just a game”.
As they describe their experiences over the years, two or three things pop up in their stories. First, they had to struggle with addiction. But it’s not quite clear what they found so addictive about SL, just that — after the fact — they looked back at their experience as an addiction, and they left SL with the sense of breaking up their addiction, like an alcoholic looking back at their drunken times with disgust, from a distance.
Addictions have many causes, most being psychological, although many naturally have physical causes (i.e. drug addiction). Pleasure is also addictive — and so is lust, passion, and a lot of strong emotions. Adrenaline is addictive. And so is power, wealth, and the ability to control and manipulate others. So we’re not sure what exactly made SL so addictive for them, but one thing is clear: whatever they found in SL that is so addictive, they don’t experience “in the real world”. And they warn future users not to join SL, “because it’s so addictive” — but they don’t say why.| ← Previous | | | Next → |