Second Life® is quite unlike a MMORPG in the sense that you need skills to get a job – or rather, make a living in SL – but, unlike MMORPGs, the skills you need – are your own! So, there are no buttons to press on dialog boxes that make […]
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Recent changes announced by Linden Lab have shattered the whole of the community. Unexpectedly, in a maneuver claimed to reduce inflation (i.e., the amount of money in circulation), LL has decreed that it will not support contest events anymore. Ratings will go up to L$ 25 apiece, instead of the […]
We are all shocked by the images we get from the TV news and online sites, on how millions of people have lost their homes (or even their cities…), and over a hundred thousand are dead or nearly dead after the rage of the tsunami waves who hit the coast […]
While they certainly deserve more promotion, I don’t really write this as a “sponsored ad” to SL Exchange, but just to present a new economic model emerging from the hard work of Apotheus Silverman & Merwan Marker, which may probably represent one of the biggest changes in the way we […]
For those who missed it in the forums, here goes a reprint. It deals with the Neualtenburger Projekt and some may need to read most of what’s been discussed on “SL Government” to understand a little why I felt the need for writing this post: Neualtenburg is a symbol for […]
Introduction to Cultural Theming Being still mostly US-centred (two thirds of the Second Life® live in the US), it is not surprising that almost all “thematic builds” in SL are vaguely inspired in American culture – even the ones built by non-US residents. After all, American culture is available world-wide […]
While browsing for more information about Second Life®, I came across a plethora of web sites and blogs on MMOGs and MMORPGs, trying to understand what direction the online gaming industry is taking these days. On the other hand, I have also been in touch with several residents inworld and […]
Wow, this is really a “bomb” that LL has planted among the community… it’s going haywire right now, but the cool thing is, we have a very long fuse, and lots of time to disarm it. Thanks to Cory for warning us in advance! 🙂 I have very mixed feelings […]
It’s still fresh in my mind, so I guess it’s time to write some thoughts on it, and then I’m going to see if Lordfly Digaridoo’s SL Economy Analysis Blog” already has some insight on the Town Hall meeting yesterday with Cory Linden. I like his economic insights very much, […]
Both inworld and out there, I have been busy spreading Philip’s vision. The preliminary results are quite fascinating, and I do hope that Linden Lab?’s own marketing department has had much better experiences. Since the “metaverse building” is something radical for the overall population – they will have to “grow […]
After reading several white papers on online economy, browsing around the forums, and having discussions with people inworld, as well as checking up on what Philip Rosedale (CEO of Linden Lab?) says about it, I finally did it: I started to pull in the real world economy into Second Life®. […]
This is taken directly from my post in the forums. After a discussion on the rating system with Moon Adamant, we have figured out an interesting “alternative” rating system. It has a slight problem of “computational resources” required. We both feel there is a need to “extra-rate” someone very special […]
First, a disclaimer… I do not have any type of connection to Linden Lab (wish I had, though 🙂 ). Information collected about how the system works has three main sources: looking at the logs (SecondLife.log), reading the forums, and talking to older residents (who sometimes have exchanged ideas with […]