When Philip “Linden” Rosedale announced, once again, that he’d be leaving Linden Lab and was actively searching for a new CEO, leaving Bob Komin to replace him temporarily, some of my friends saw this as a clear sign that Linden Lab was shutting down Second Life® — and point to […]
SL Technology
It’s been a busy, fun week! Starting with an interview with Jack Linden and Dusan Writer on the last Monday talking about meshes, Noam Chomsky on Metanomics last Tuesday, and the actual launch of meshes on Wednesday… it was fun! Well, meshes are out. In spite of my pessimistic descriptions, […]
The title won’t make any sense for native English speakers, who have the equivalent saying: “tempest in a tea pot”. The meaning is the same: “making a fuss about nothing important”. But sometimes we fail to see what is important and what is not. I’d like to invite you to view […]
Linden Lab has announced at the SLCC their continuing support of the open source efforts: the launch of Snowstorm, the project for a new viewer (based on the Snowglobe 2.X codebase) which will get Lindens and third-party volunteer developers working much, much closer together to develop what Philip Linden hopes […]
Well, with the untimely firing of Qarl Linden, following in the steps of Pastrami Linden, it seems that Philip didn’t really mean that meshes would “merely” be postponed. They seemed now to be completely gone from the drawing board and its existence at the ‘Lab relegated to merely another one […]
As promised, Philip Linden is holding his first Town Hall meeting after coming back as interim CEO. While I personally subscribe to the mainstream opinion that this is going to be mostly the announcement that Bob Komin (aka BK Linden) is going to replace Philip as the new CEO — […]
It’s been ages since I wrote anything for the Alphaville Herald, but Pixeleen Mistral has been pestering me (in the good sense of the word!) to write an Op/Ed article related to the latest changes at Linden Lab and what we can hope to expect from them. Well, I was […]
I’m not dead yet, I’m sadly just too busy to blog about things… but have lots of pending ideas to write about 🙂 So, what I’ve been busy with? Mostly about getting some things done for an international workshop on virtual archaeology (if you’re in Lisbon on Friday with little […]
If, like me, you’re not the kind of person that subscribes to ATI’s or nVidia’s RSS feeds and immediately jump to the nearest computer shop as soon as the latest graphics card is released, and spend thousands of dollars every year purchasing the latest and greatest to squeeze more performance […]
A few reasons why the SL 2.0 viewer will revolutionise Second Life (even though many might not like the change) on my other blog 🙂
As Linden Lab prepares the last round of bug-fixing before launching the brand new SL 2.0 viewer (will it run on Apple’s iPad? lol), I did a few movies showing off how good Snowglobe actually runs on way old laptops. This is pretty much a personal discussion I’ve got with […]