No, this is not about Europeans having now to pay Value Added Tax to Linden Lab — I’ve covered it on SLOG already — but something far more unexpected: Havok4 Is Here On The Beta Grid! In a completely unexpected turn of events, it seems that a “secret team of Linden developers” […]
SL Technology
Although it doesn’t come as a surprise to many of us, Linden Lab has slowly gathering up momentum on their future development strategy for Second Life, which, as we all know, is making the whole code open source. We know now that the major reason for doing so is not […]
Recently, Gareth Ellison, one of the promoters of the Open Source Grid, did a promotional event by being in-world to explain how exactly the OS Grid works and how people can connect to it. The OS Grid is one of several that run the reverse-engineered (but Linden-approved) Open Grid Services […]
The quest for the ultimate “SL Killer” continues. I made a few comments on yet another “ultimate virtual world” on SLOG, but the reality is, there are more, and more, and more… and every week there is a new one popping up next door 🙂 As part of my curiousity […]
Linden Lab introduces the “First Look” series of viewers as an “unstable branch” of the Second Life viewer. This allows developers to fully exploit new technological advances without fear of “breaking” the “normal” viewer. The result? In a month, we got a completely new rendering pipeline, giving us back the performance lost since the olden days of the 1.4 viewer, by moving the rendering into OpenGL calls done on the graphic card’s hardware. A nice side-effect is that the “shiny” feature now does mirroring, a feat that was deemed impossible a few years ago!
The Second Life client (viewer) was now open sourced and the code is available for free download 🙂
Back in early 2006, Cory & Philip kindly gave us a preview of what they would be doing during 2006 in terms of development of its platform. Everything except in-world HTML (Havok was not on the list) was deployed, mostly during the summer of 2006, thus giving us all a […]
There are so many uh “professionals” claiming that all Linden Lab does is incompetently handled and amateurish and that they don’t know a thing about how to deliver updates, maintain a grid, or develop software overall… Well, I also claim my share of professionalism 😉 Yes, I’ve worked for ISPs […]
Jeffrey Zeldman proposes a cute game of “find the differences” between Web 2.0 and Web 1.0 using the pretext of Google’s buying YouTube. While this is of marginal interest of us Second Life users and Metaverse wannabes, one should also learn some of the lessons from this merger: YouTube is […]
I feel in my bones that 2005 will be a turning point for Second Life®, at least for myself, since I’m pretty “new” in SL – after something like eight months, who look much more like eight years, several things have changed for myself. First, it looks like, google-wise, my […]