Being currently fascinated with the book written by Mario Gerosa/Frank Koolhaas, Second Life (which describes almost all aspects of SL, and will certainly deserve a much larger comment once I finish to read the last chapters), and after some recent personal experiences with some of Second Life’s mini-communities as well […]
It’s time for one of those very nasty upgrades on my blog that might (or not) break the whole content for a bit. I apologise in advance for the interruption in the service, but… we have to move ahead with the times!See you all in a few hours… hopefully![UPDATE] This […]
In the olden days, Linden Lab would put a list of events announcing its anniversary everywhere: on their webpage, on the forums, in-world, everywhere. This year we have to rely upon my good friend SignpostMarv Martin’s information of what’s going to happen on what used to be one of Second […]
Secondfest is a virtual three-day music festival inside Second Life realised by The Guardian and Intel, featuring live music from offline and online performers, theatre, ballet, cinema, animation and general chaos. It kicks off Friday 29 June at 6pm GMT (10am SLT) and rocks and rolls until midnight (GMT) Sunday […]
The Mind Child is back with another essay 🙂 Enjoy — Gwyn Does the name Mitch Kapor sound familiar? If you are interested in the history of SL, the answer may well be yes, because he was one if LL’s earliest investors. “Mitch Kapor was the only person who got […]
Linden Lab, when I was very young in Second Life (that’s mid-2004), had a policy of subsidizing content, since the world started “empty” and LL expected that residents would indeed fill it up, from corner to corner, with exciting and alluring 3D objects. This was already a third phase; during […]
Well, here it is. After two days of getting the open source code from Linden Lab to compile under XCode, I’ve managed to raise up to Zen Linden’s challenge and compiled the WindLight First Look Viewer for my Mac. Zen Linden hinted that the next version of the WindLight FL […]
Blasts from the past: read this very interesting article from legendary John Markoff, written in 1996. Ok, so he was talking about VRML, but look closely about the references he has given for the “future of the Internet” in shopping experience. Second Life users will find this article boring — […]
“Shirkying” – a singular word describing the style of Valleywag‘s Clay Shirky when he attacks Second Life with a mix of bad statistics and biased opinions — seems to be spreading and becoming more popular. In effect, when talking about Second Life®, being able to successfully predict the immediate future […]
This past week I had the privilege to attend my first RL workshop on Second Life®… locally, at the University of Aveiro, on their 1º Workshop on Communication, Education and Teaching. The University of Aveiro is one of Portugal’s youngest universities — a bit over three decades old — and, […]
Some apologies are in order to some of my unfrequent readers 😉 — not being very good with humour (I wish I were), I usually use irony and sarcasm instead. Obviously it’s funny for me to see people commenting me elsewhere and misquoting my words as meaning exactly the opposite […]
PART ONE: SL AND THE GRAY GOO PROBLEM. When Second Life launched in May 2003, it attracted a citizenship not unlike the Internet’s Usenet group of the late ‘80s and early ‘90s. Toward the end of 2006, a software tool known as Copybot went on sale, and for a brief […]
Sadly, as most of you have noticed, there has been not enough time for me to keep the blog updated… and just when everything in Second Life® is about to change: