Linden Lab introduces the “First Look” series of viewers as an “unstable branch” of the Second Life viewer. This allows developers to fully exploit new technological advances without fear of “breaking” the “normal” viewer. The result? In a month, we got a completely new rendering pipeline, giving us back the performance lost since the olden days of the 1.4 viewer, by moving the rendering into OpenGL calls done on the graphic card’s hardware. A nice side-effect is that the “shiny” feature now does mirroring, a feat that was deemed impossible a few years ago!
So, identity validation is upon us “soon”. Having let the message sink in — after all, it’s no surprise, Linden Lab has […]
Quite a few residents of the Second Life® virtual world tend to comment that a lot of restrictions in SL are, in […]
2009 comes to an end, and after the traditional snowball fight with the Lindens, where residents redefine the concept of physics-induced lag […]