My friend Ana Lutetia has invited me to write something about lag on her blog. Since lag was what we mostly got this weekend, I hope you’ll appreciate an update on what I had written about the subject over a year ago.
Linden Lab introduces the “First Look” series of viewers as an “unstable branch” of the Second Life viewer. This allows developers to fully exploit new technological advances without fear of “breaking” the “normal” viewer. The result? In a month, we got a completely new rendering pipeline, giving us back the performance lost since the olden days of the 1.4 viewer, by moving the rendering into OpenGL calls done on the graphic card’s hardware. A nice side-effect is that the “shiny” feature now does mirroring, a feat that was deemed impossible a few years ago!
So how do you get hundreds of researchers to simultaneously present their papers at different places in the world, on a conference […]
I know, my blog is all smashed up. It’s time do so some spring cleaning and get a new look. Alas, it […]
I’ve added a few thoughts on the first-hour experience in Second Life on my other blog. We all know that M Linden’s […]