A few years ago, I wrote about models to pay for content creators in this age where everybody wants to share content for free — except for the entertainment industry, of course, that seems to look upon 2012 as the year to come down with a legal jackhammer on top of anyone doing something that can be remotely called “piracy” or “content theft”, even if the Internet is destroyed in the process. Back then, I left the question open on how exactly to achieve that.
Two years later, I pursued this same topic, by showing how Second Life®’s economy model, based on micropayments, might provide an alternative source of income for content creators. Not because I “speculated” that it might be possible, but by just looking at the extraordinary amount of evidence from a virtual world whose economic furnace is driven by the Linden dollar, possibly one of the most successful model of micropayments ever devised. Two years ago, I challenged Linden Lab to extend the Linden dollar towards other non-SL services — not only allowing it to be used on OpenSimulator-based grids, but also to allow micropayments on webpages.