The year was, oh, perhaps 2009 or so. In the middle of all the excitement about virtual worlds in general and Second Life® in particular, professional 3D designers were raising eyebrows at a new opportunity to sell their content. A virtual world with a million regular users who were engaged […]
mesh
When I read Inara Pey’s article covering Ample Clarity‘s PrimPossible shop, I was a bit skeptic: top-of-the-line furniture design in Second Life® with just a single prim? No way! As meshes have been introduced, residents have noticed that they are almost worthless for furnishing small parcels — except for some well-designed […]
So now you’ve bought your first meshed dress and/or avatar and are generally excited about the bright new future that meshes will bring. Well, after you persuade your friends to switch to a mesh-enabled viewer, of course; thankfully, even the non-LL viewers are all starting to include meshes (yes, even […]
It’s been a busy, fun week! Starting with an interview with Jack Linden and Dusan Writer on the last Monday talking about meshes, Noam Chomsky on Metanomics last Tuesday, and the actual launch of meshes on Wednesday… it was fun! Well, meshes are out. In spite of my pessimistic descriptions, […]
Well, with the untimely firing of Qarl Linden, following in the steps of Pastrami Linden, it seems that Philip didn’t really mean that meshes would “merely” be postponed. They seemed now to be completely gone from the drawing board and its existence at the ‘Lab relegated to merely another one […]