Tired of taking ages to set script targets? Well, this one should make things easy for you: just put the vector for positioning and the rotation in angles, separated by commas, and the object will reset the SitTarget for you. Then just shout die on public chat, and the script […]
script
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Another one from my series of LSL training courses. Touches to switch to the next texture; resets if textures are added or removed to the inventory.
This simple door script uses three states — “default”, to set the initial rotation, and “open” and “closed” to switch to that status. Note that the prim for the door needs to have Path Cut Begin at 0.375 and end at 0.875 for this to work. It’s part of a […]
Scripters (or scriptors) are the Second Life programmers. They usually have some background in Real Life programming and have just discovered the joys and wonders of dealing with an awkward event-driven state machine with inconsistent library functions. If this paragraph sounds like gobbledigook to you, STOP READING! You won’t find […]