So by now it’s not news any more, but a fact: Google has entered the profitable (?) world of virtual worlds (pun […]
This is just a reminder to my faithful readers that the Second Life Community Convention is taking place in New York City, […]
While they certainly deserve more promotion, I don’t really write this as a “sponsored ad” to SL Exchange, but just to present […]
Linden Lab introduces the “First Look” series of viewers as an “unstable branch” of the Second Life viewer. This allows developers to fully exploit new technological advances without fear of “breaking” the “normal” viewer. The result? In a month, we got a completely new rendering pipeline, giving us back the performance lost since the olden days of the 1.4 viewer, by moving the rendering into OpenGL calls done on the graphic card’s hardware. A nice side-effect is that the “shiny” feature now does mirroring, a feat that was deemed impossible a few years ago!