I found it rather amusing that Hamlet Au, a.k.a. Wagner James Au in RL, did generate a lot of fuss with his proposed achievements system for Second Life, published first at Social Times and later on New World Notes. While some of his other suggestions are mostly fine (“better text chat” will definitely be an improvement worth developing, specially when Philip sort of promised to remove it from the sim software and put it on a stand-alone system, hopefully one that supports XMPP [like Google Talk/Wave]), the suggested achievements system has been quite controversial, as most commenters have been almost unanimously against it.
Hamlet’s reasoning is that SL already had an achievements system in the past: it was called the SL Leaderboard, and was also tied to a rating system. LL’s idea was to make content creation, avatar personalisation, and socialising not only more engaging, but competitive. And you got money prizes out for that. You can immediately figure out how this was so intensely gamed that it was dropped from SL.
Or wasn’t it…? The Emerald guys apparently found out that the ratings are still there, they just don’t work on the viewer, so it seems that they are tweaking their own SL Viewer to display the ratings again, like Prad reports.
The main reason why this is not a good idea is not merely that it will be heavily gamed, and thus quickly become worthless — again. No, the main reason is that it totally changes the assumption of what Second Life is supposed to be.| | | Next → |