In my country, there is still bullfighting. Unlike our neighbours in Spain, bulls are not chased to death; even though there are some similarities, and obviously some things were clearly inspired, there is one thing that is quite different: at some point during the fight, a group of a few forcados will […]
Yearly Archives: 2011
When Linden Lab removed the land tier discount for academic and non-profit institutions, and most organisations simply moved to an OpenSim-grid instead, one started to see less and less announcements about academia in Second Life — with research grants cut to a bare minimum, SL tier, specially for long-lived projects […]
When Government does some measures that the citizens dislike, and appealing to other branches of Government is faced with indifference, what do citizens do? They protest. First, in public forums. And then they come to the streets. What could be most important to protest for in a democracy? Well, most […]
When I read Inara Pey’s article covering Ample Clarity‘s PrimPossible shop, I was a bit skeptic: top-of-the-line furniture design in Second Life® with just a single prim? No way! As meshes have been introduced, residents have noticed that they are almost worthless for furnishing small parcels — except for some well-designed […]
Are You Your Avatar? 2000 avatar portraits explore identity in online environments The largest ever documentation of Second Life® avatars has reached another milestone. Gracie Kendal, Los Angeles artist, Kristine Schomaker, in real life, has photographed her 2000th avatar and she has declared the project finished, at least for now. […]
Inara Pey reported that in a little less than a month, Google Translator would stop being a free service, and what this would mean for SL residents who regularly use this built-in feature on most (not all) viewers, both from LL and from third-party viewers. Inara explains how LL is […]
When Linden Lab released SL Viewer 3.0.3, I was dreading the worst. During the 3.0.0 “final release” cycle, I spent uncountable hours sending debugging reports for the crash-on-login bug which plagued certain hardware configurations. Linden Lab correctly tracked down the bug and fixed it; one developer mumbled something about “fast […]
I have to admit it — I love anything to do with Second Life®’s history. Putting into perspective how far we’ve progressed in the past eight years should give us pause to thought. So I enthusiastically joined Harper Beresford’s “Your SL Evolution” challenge. It’s very simple to join: just grab […]
So now you’ve bought your first meshed dress and/or avatar and are generally excited about the bright new future that meshes will bring. Well, after you persuade your friends to switch to a mesh-enabled viewer, of course; thankfully, even the non-LL viewers are all starting to include meshes (yes, even […]
After much careful thinking, I’ve decided to abandon Google Plus. The Nymwars have another victim! This was not a light decision to make. When I was kicked out of Facebook, I was naturally furious enough to grumble and complain, specially because I had used Facebook IDs to log in to […]