There are still financial institutions in Second Life…

Well, I have to admit that I was baffled today. A site I’ve subscribed to, long time ago, sent me an email saying that “their company was undergoing an IPO”. I just went… wow! A start-up company that did fancy web-based classifieds for Second Life® businesses, was already able to go IPO?? Hooray for the United States of America, where pretty much any mom-and-dad corner shop can go IPO if they wish!

Then I read the email to the end. The stock exchange keyword for the IPO was definitely none of the ones I recognised… and no wonder, because it’s a stock exchange operating just in Second Life!

“Wait,” I’m sure you’re saying. “Didn’t Linden Lab ban banking and similar financial venues a bit over three years ago? How can these people still operate?” You’d be quite right; Linden Lab did, indeed, “[…] prohibit[ed] to offer interest or any direct return on an investment (whether in L$ or other currency) from any object, such as an ATM, located in Second Life, without proof of an applicable government registration statement or financial institution charter.”

But they did not ban games!

Enter the SL Capital Exchange. Operating since 2008, they clearly state that “[…]a fictional stock market simulation game operating for entertainment and educational purposes only” and reinforce with: “To be very clear, Capital Exchange is not a real-world stock exchange and does not offer opportunity for direct real-world investment or profit. Shares purchased on this stock exchange simulation game do not entitle you to any legal real-world rights to a listed virtual company. Please play accordingly!”

Yes, well, but they allow L$ transactions… don’t they? Of course, but… “The terms “profit” and “earnings” as used within the context of the CapEx.com website, and any claim of monetary value therein, relates solely and specifically to the valuation of $Lindens as specified in the Linden Lab Terms of Service, Section 1.4 (http://secondlife.com/corporate/tos.php). [Note: should read 5.1]

The $Linden “currency” is a limited license right available for purchase or free distribution at Linden Lab’s sole discretion, and is not redeemable for monetary value from Linden Lab or from CapEx.com.”

So hmm, what are these people claiming? That firstly, since LL does state so clearly that “L$ are not real money but just fictional tokens”, and generally get away with that (because it’s illegal to mint alternative currencies in the US), so the SL Capital Exchange builds on top of LL’s “loophole” and say: “hey, we’re just a game. Seriously! It’s only fun and play! And we don’t have real money, it’s just fictional tokens that we license from LL!”. So if someone cleverly points out that you could get a “return on an investment” by buying and selling shares of virtual companies in CAPEX, they would just laugh and say, “oh come on, we’re just pretending we’re operating a simulation of a market exchange, it’s just a game! Nobody is ‘investing’ or getting a ‘return’ here; it’s just playing a game according to the rules”

Well yes… but L$ switch hands… So what? What prevents people to send L$ to each other? It’s all part of the game. SL Capital Exchange is also very clear: they don’t operate a “currency exchange” and don’t have any interest in operating one, either directly or through partners or affiliates; they suggest interested “players” to use LL’s own LindeX for that.

So what do “players” do in this “stock exchange simulation”? Well, they “pretend” that the “shares” they have “bought” have value, and list them for a “price”, and other “players” may offer them “licensed L$ tokens” in exchange for those “shares”. When they do, the system acts merely as an intermediate, and keeps computerised accounting for both the “buyer” and the “seller”. If the “seller” then goes around SL screaming “hooray! I invested on the right company and got a huge return!” and goes to the LindeX and exchanges those “tokens” for a few thousand US$… what does SL Capital Exchange have to do with that? People are free to “play” with their “L$ tokens” as they wish. If they want to role-play being Wall Street stockbrokers, who is going to stop them? People role-play pretty much anything in SL, why not stockbrokers?

At this point you’re probably confused. So is this a stock exchange or not? Do people actually use real L$ to buy and sell shares, and make investments, or does the “simulation” ignore all that? Put it into other words: can you make real money out of CAPEX or not? And if so, is this legal under LL’s ToS or not?

Here is where things get very, very fuzzy. SL Capital Exchange is as real as the Linden dollar. Linden Lab has argued for years that the “Linden dollar” doesn’t exist, it’s just like buying Facebook credits or Zynga coins, with the difference that they don’t actually “sell” virtual currency — virtual currency changes hands on the LindeX (which, by mere chance, is also operated by LL… but it’s not a monopoly, anyone can set up their own currency exchange) which just acts as an automated accounting mechanism. This, of course, is just to discourage the US Government to shut LL’s operation down, by cleverly avoiding the notion that the L$ is a de facto currency. Money, after all, is worth what value we give to it, and its worth is based on the economy’s perceived strength. That’s all there is.

SL Capital Exchange doesn’t even go that far; they don’t operate a currency exchange. They just operate a nice simulation room. It just happens to use “Linden dollars” for the convenience of Second Life residents — just “licensed tokens”, with no value as per the LL ToS, which exchange hands according to what the players perceive the “shares” to be valued at.

Imagine, for a moment, that you have no backend system at all. Instead, you invite a few friends to play a game in your house. You have on display a few prims which have nice textures on top of them saying “1 share of Corporation X, Inc.”, and you ask players to bid for them. They pay you, say, L$10 to get one of those prims. Then you can go on the floor and try to sell it to other fellow players for a higher price. Everything is manual, there is no real accounting, and L$ switch hands directly from the buyer to the seller.

Is this game a “financial investment” or… just a game? Well, most people would say it’s a very crude attempt at playing a simulation of a stock exchange, but they would most certainly say, “it’s a game”. But… really? After all, stock exchanges in the 1500s did operate exactly like that. There were no computers to track transactions down!

So clearly it’s not the computers that make a stock exchange, but the people participating in the exchange and showing the willingness to exchange money for those nicely labeled prims. How is that different from opening a shop selling content in SL? (There is a difference: most content in SL is either free or non-transfer; but at some point in time this was quite different, and one could buy and sell content freely, until a very old bug — long since patched — made content creators wary of labeling their content transferrable…)

Granted, lawyers think otherwise. But this would question the legality of the whole SL economy. Or, for all purposes, also question if Facebook/Zynga coins are “legal” or not. It’s true that the huge difference to SL is that you can exchange L$ for US$ and vice-versa — while all other “games” out there just allow buying “tokens” from the parent company — but LL has long since argued that it’s impossible to prevent people from exchanging L$ among themselves and, say, use PayPal directly to pay each other in US$. The LindeX just automates the process, keeps transaction logs, and makes the transaction anonymous, but there is no other difference…

Thus I have to rejoice in the cleverness of the way the SL Capital Exchange was set up. They definitely learned a lesson or two since the old days of laissez faire capitalism in SL during the Golden Years of 2006/7. The point is — “game”, “simulation”, or whatever SL Capital Exchange wish to label themselves, they have been in operation for three years and a bit, and that’s something few organisations in SL (whatever their type) can be proud of. And they’ve always been looking for new “players”, either as “investors” or companies interested in raising cash through “fake IPOs”… which will earn them a lot of “licensed tokens” to expand their business and, in return, be able to pay “dividends” to their virtual “shareholders”.

What a lovely game to play! 🙂

You can jump straight to SL Capital Exchange by clicking on this SLURL. And no, I’m not affiliated with them in any way whatsoever.

CC BY 4.0 There are still financial institutions in Second Life… by Gwyneth Llewelyn is licensed under a Creative Commons Attribution 4.0 International License.

About Gwyneth Llewelyn

I'm just a virtual girl in a virtual world...

  • disgruntled shareholder

    You have totally revamped how the exchange operates? Let me shed some light on how exactly! You recently engineered what you call a merger between your company and a worthless company (SHOP) that doesn’t own any assets, any cash reservers & got no directors or staff. Being the (near) majority shareholder of both companies you could bully pretty much all of your shareholders into having to accept this. When not considering your votes, then, refresh my mind, what was the result? …Being CEO in a rl company and suggesting this would get you sacked. Actually trying it anyway might get you in jail! If the readers of this forum are interested in how CAPEX is run then please check out slcapex.com and follow the forums around the SHOP ‘merger’…Even calling this a merger is an insult to anybody who ever played the real markets. This was a bail out and not for the company but for its shareholders. CAPEX as a concept is a great idea & good to have. But you sir should be exposed for what you are! Merry Xmas anyway