When Linden Lab released SL Viewer 3.0.3, I was dreading the worst. During the 3.0.0 “final release” cycle, I spent uncountable hours sending debugging reports for the crash-on-login bug which plagued certain hardware configurations. Linden Lab correctly tracked down the bug and fixed it; one developer mumbled something about “fast […]
community
3 posts
You can’t have missed Linden Lab’s recent announcement regarding the Community Partnership Programme, which will bring to each and every community in Second Life® the kind of “special agreement” that Linden Lab signed with the United Sailing Sims nine months ago. Back then, Linden Lab promised to do a similar […]