As some of you know, I have been busy helping to prepare the launch of the Lisbon 1755 project on Kitely. I’m not a modeller, nor a historian, so my work for this project is reduced to shifting content from one grid to the other (my own scripting contributions are […]
Yearly Archives: 2012
DreamObjects Recently, my favourite web hosting provider, DreamHost, announced that they would launch a new cloud-based storage service, DreamObjects. It’s currently in Beta, and free during that period, so, as part of my volunteering effort to try it out, I hacked a WordPress plugin to take advantage of DreamHost’s cloud-based storage. This […]
Several years ago, I was part of a group of amateur writers. It used to be pretty organised by then — there were many RL meetings with discussions, newsletters, published books and so forth — but one topic was the favourite of many: should a writer strive always for originality, […]
Every now and then, Linden Lab manages to surprise us in a positive way. After the big “splash” of Project Shining, promising all kinds of miracles — and yes, at least the HTTP Project Viewer is a small miracle in terms of texture downloading speed — we now heard the […]
While I was drooling about Linden Lab’s latest developments — which will be covered on a subsequent article — I got an email by Online Media Daily Europe about an article featured on Red Rocket Media announcing that a lot of UK Facebook accounts were actually held by… dogs. In fact, […]
You know how it is. You are in the middle of some activity — building something creative, enjoying a chat with friends, attending an event — and all of a sudden you get an IM from someone you haven’t seen in a long while. Probably someone who has a profile from […]
I had a recent conversation with a good friend, after reading this article from Wynd Ling on 10 ways Second Life can help your Business. The discussion was around the use that Second Life® can have for real businesses. Is it still worth for a company to spend some time […]
Some of you might have noticed that access to my blog has been less than stellar… well, that’s an understatement. The blog has been down for almost a week. This has been tracked down by DreamHost to a faulty RAID card. What DreamHost does on these occasions is to run […]
A recent discussion on an article on PandoDaily explaining that Second Life “did not fail” provided many insightful comments on the current level of expectations by some of SL’s residents. One of them has been on the SLogosphere for quite a while — a recurring meme, being repeated by all […]
Inara Pey did a wonderful review of the new “kid on the block” (her words, not mine!), Cloud Party, which made me try it out. Specially because on on of the snapshot on her blog I saw the Facebook picture of my PhD supervisor who had created an island on […]
Recently I was “forced” (in the good sense of the word!) to get back to work on Beta Technologies’ own OpenSimulator mini-grid. It usually remains pretty much empty (and open to attacks from, uh, “visitors”) most of the time, ready to be used when something comes up — like a […]
A bit over a month ago, Andabata Mandelbrot, addressing a Portuguese-speaking audience, launched an interesting challenge: let national OpenSim grid operators join forces together into a single OpenSim grid. Simple as that. It shouldn’t come as a surprise for OpenSim users and operators. After all, isn’t “joining forces” what OpenSim […]
By the time you’re reading this, it’s old news: Linden Lab, in an unexpected twist of sudden inspiration, called for bloggers to submit articles to their own official blog. Unless you’re an avid participant on the LL forums, you might have missed that completely. Fortunately, thanks to people like Chesnut […]