Congratulations, Second Life®, for achieving two decades of continuous existence!
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Philip Rosedale is back at Linden Lab — but what exactly does that mean?
In these troubled days, when all Humankind meets a common enemy — one that is invisible but pernicious and potentially lethal— it’s nice to remember that we all can always connect together in a virtual world, and never be alone. Stay safe — indoors!
As I patiently sit at home while waiting for one of my servers to complete its tribulations (long story!), I was briefly scanning some of the ‘old’ places in the SLogosphere (do people still call it these days?) where I used to hang around for inspiration about what would be […]
Once in a while, I like to pop over to the Singularity freaks at Singularity HUB; they are the sort of crazy that I often enjoy — trying to figure out where we’re going, based on the trends of current technology advancement. They will get most things wrong, of course, but […]
So I’m slowly — very slowly! — trying to catch up with things. Bear with me for a while longer. I cannot promise to go back to the routine of ‘several blog posts per day’ (like I did in, uh, was it 2005?…) not even ‘once a week’. It takes time […]
Rumours of my permanent disappearance, as always, have been exaggerated 🙂
I’ve tried to write a comment on the latest article on High Fidelity posted on Technology Review. But I’m long-winded and their system didn’t accept my comment. So here it is: Rosedale’s latest attempt at designing a virtual world from scratch shows that he has learned a lot of lessons in […]
A decade ago, information about Second Life® was scarce. Newbies would drop into a Brave New World and get completely confused. There were in-world volunteers — and the Linden Liaisons — to help you out, but often it was hard to assemble a lot of information to get you going. […]
In late 2004, I’ve joined a few groups that did a lot of discussion events. Often people could not attend them, so transcripts were kept and posted on the Linden Lab forums. Reading a transcript ‘after-the-fact’ is not the same thing as participating in a discussion in real time. For […]
Unless you have been hiding in a warp hole somewhere (like I am!) you might have missed the latest announcement from Linden Lab: Second Life: The Next Generation, or SL2, or — as I prefer to call it — NeXT Life, is currently being developed, and the first beta will probably appear […]
I’m currently under a lot of pressure to do my work, and every time I post anything on my blog, I get a lot of complaints that I should be working instead of blogging 🙂 The complainers are right, of course… but every once in a while, I also need […]
I’m breaking my long period of silence (I should be working instead of blogging!) just to share with you some exciting news. Since Linden Lab introduced user-generated, custom animations in June 2004, people have been craving for a more ‘natural’ way of animating their avatars, without resource to pre-loaded animations. […]