2009 comes to an end, and after the traditional snowball fight with the Lindens, where residents redefine the concept of physics-induced lag by shooting everything in sight with utter prejudice, it’s time to relax, rethink about what went wrong in 2009, and how 2010 will look like. Keeping in tradition, […]
SL Technology
… while I attend the Beta Business Park Fall 2009 Conference on Leadership in Business, organised by Beta Technologies. It’s free to attend, so you’re welcome to meet me there 🙂
You can’t have missed Linden Lab’s recent announcement regarding the Community Partnership Programme, which will bring to each and every community in Second Life® the kind of “special agreement” that Linden Lab signed with the United Sailing Sims nine months ago. Back then, Linden Lab promised to do a similar […]
So how do you get hundreds of researchers to simultaneously present their papers at different places in the world, on a conference spanning the globe? The ingenuous solution: use Second Life. Starting today, and going on until the 26th, SLactions is live. Researchers in virtual worlds all over the world […]
TEDxEdges (http://tedxedges.com) is TED‘s programme for local initiatives, where a conference takes place in a specific country of region, following in general the same format and with the same quality of the ever so popular TED Talks, but independently organised. Tomorrow, September 18th, they will be physically in Lisbon, Portugal, […]
Jumping into Blue Mars earlier today — while my roomie was asleep and I could use her PC, the only machine at our place that is powerful enough (and has the correct operating system!) to log in to Blue Mars and get some 8 FPS out of it — was […]
As you might now by know, developers are all itching to jump into the Blue Mars bandwagon, the major reason being the disappointment with LL’s apparent lack of effort in keeping their 3D engine up to “modern day standards”, whatever they are. In any case, we have been told by […]
Linden Lab released an awesome new way of creating plugins to display media — any media — inside Second Life. While everybody was thinking, “cool, we can finally stream Flash Video into SL!” (which is certainly one of the very first plugins released so far), this video (thanks to Mal […]
Guess what? This seems to be the month of SL clients competing on bleeding edge features and speed improvements! After my previous post — now outdated! — on comparing Linden Lab’s open source “Snowglobe” viewer with Kirstens Viewer, KirstenLee Cinquetti hasn’t been asleep. She obviously got hold of the open […]
On my last post, I’ve covered the amazing possibilities of dynamic shadows and the new lighting system, even on under-powered graphics cards and low-end, old computers, thanks to KirstenLee Cinquetti. This time, I’ll be showing you a video comparing the standard SL viewer (1.23.4) with Snowglobe (1.0.2), LL’s open-source-driven-and-contributed “separate” […]
I do really have a lot to talk about — the past two weeks in Second Life® have brought so much change that I’ve simply been unable to write anything much about it 🙂 … and, well, unfortunately my colleagues and clients hate when I blog instead of a) sleeping; […]
Congratulations to Google — after the announcement of Google Wave, we can finally close the chapter on Web 2.0, or, rather, Web 2.0 Release Candidate. We’ve finally left 2.0 behind to enter the dramatic new age of Web 2.1. You might say to yourself, “oh no, this is just another […]