Recently I was “forced” (in the good sense of the word!) to get back to work on Beta Technologies’ own OpenSimulator mini-grid. It usually remains pretty much empty (and open to attacks from, uh, “visitors”) most of the time, ready to be used when something comes up — like a […]
opensim
A bit over a month ago, Andabata Mandelbrot, addressing a Portuguese-speaking audience, launched an interesting challenge: let national OpenSim grid operators join forces together into a single OpenSim grid. Simple as that. It shouldn’t come as a surprise for OpenSim users and operators. After all, isn’t “joining forces” what OpenSim […]
Linden Lab has announced at the SLCC their continuing support of the open source efforts: the launch of Snowstorm, the project for a new viewer (based on the Snowglobe 2.X codebase) which will get Lindens and third-party volunteer developers working much, much closer together to develop what Philip Linden hopes […]
I’ve just read Prokofy Neva’s very insightful post on the official end of Second Life Enterprise — both as a product, as a division of Linden Lab, and, well, as being part of LL’s vision. Prok was very straightforward and asked the question to Philip directly: has SLE been dropped? […]
Congratulations to Google — after the announcement of Google Wave, we can finally close the chapter on Web 2.0, or, rather, Web 2.0 Release Candidate. We’ve finally left 2.0 behind to enter the dramatic new age of Web 2.1. You might say to yourself, “oh no, this is just another […]
Granted, I know I’m biased 🙂 I like bleeding-edge technology, specially when it works; and I’m not trying out OpenSim for “political purposes” of any sort. As I keep repeating to friends, colleagues, and clients — OpenSim is cool, it’s even useful, but forget about “a cheap alternative to Second […]
It’s not “news” but it shows how quickly the rate of progress has been on the OpenSim side of development. This video illustrates how “physical joints”, once the delight of SL, were re-introduced in OpenSim with merely a patch. Linden Lab has long since abandoned joints, well before the upgrade […]
With Google Lively out of the picture, and an uncertain future for “new” virtual worlds to be launched in a world gone insane with the perceived financial crisis, it’s natural to ask over and over again, if there is an alternative to the Second Life® virtual world platform, what it […]
While this post got Slashdotted (Sun’s Wonderland is old news; we all watched the movies, we all were fascinated how cool HTML is rendered in-world, we all were tremendously disappointed on the whole rest of the interface and visual environment, which, frankly, is very weak — no wonder Sun has 1,500 […]
Danton Sideways just posted on his blog the result of his tour of the current offerings of OpenSim-based grids and how he evaluated the “state-of-the-art”. All look promising… in a future to come. He was quite honest about his evaluation, and did his best to be in touch with the […]