Fun days are ahead of us, as Linden Lab rolls out a much-awaited feature: the ability to change one’s avatar name at will, just like on every other platform, and to decouple the username (which is unique in the system) from the Display Name (which is what other users will […]
Monthly Archives: August 2010
And so it came to pass, that the Lindens saw that they couldn’t afford to support two grids at the same time, and lo and behold! The Teen Grid was no more, and teens were allowed to enter the Main Grid. And the Lindens saw that it was good. Well, […]
The title won’t make any sense for native English speakers, who have the equivalent saying: “tempest in a tea pot”. The meaning is the same: “making a fuss about nothing important”. But sometimes we fail to see what is important and what is not. I’d like to invite you to view […]
Linden Lab has announced at the SLCC their continuing support of the open source efforts: the launch of Snowstorm, the project for a new viewer (based on the Snowglobe 2.X codebase) which will get Lindens and third-party volunteer developers working much, much closer together to develop what Philip Linden hopes […]
I’ve just read Prokofy Neva’s very insightful post on the official end of Second Life Enterprise — both as a product, as a division of Linden Lab, and, well, as being part of LL’s vision. Prok was very straightforward and asked the question to Philip directly: has SLE been dropped? […]
Sometimes, discussions after the Thinkers meetings prove to be even more interesting than the meeting itself (sorry, Extie! 🙂 ) — mostly because the group tends to become very small and we can throw around a few wild ideas to see if they stick 🙂 One of those is something […]
My apologies for the past rough 48 hours. I have to admit that I was getting tired of the old 2008 theme! While I was browsing for a WP theme on Theme Forest, for a client that doesn’t want a theme that “looks like a blog”, I thought it was […]
Well, with the untimely firing of Qarl Linden, following in the steps of Pastrami Linden, it seems that Philip didn’t really mean that meshes would “merely” be postponed. They seemed now to be completely gone from the drawing board and its existence at the ‘Lab relegated to merely another one […]
I found it rather amusing that Hamlet Au, a.k.a. Wagner James Au in RL, did generate a lot of fuss with his proposed achievements system for Second Life, published first at Social Times and later on New World Notes. While some of his other suggestions are mostly fine (“better text […]
Search for “Fast Easy Fun Second Life” in Google, and you get two million results. By now, it’s quite hard to believe that anyone vaguely familiar with Second Life hasn’t heard the new motto, launched by Philip Linden during his Town Hall meeting last Friday (July 30, 2010). If you […]